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CMPS : Compare String Byte or String Word:-The CMPS instruction may be utilized to compare two strings of Words or byte. The length of the string ought to be stored in the CX. If both the word or byte strings are equal, zero flag is set. Flags are affected in the similar way as CMP instruction. The DS: SI and ES: DI point to the 2 strings. The REP instruction prefix is utilized to repeat the operation till register CX (counter) becomes zero or the condition specified by the REP prefix is false.
Following string of instructions describe the instruction. Comparison of the string begin from initial byte / word of the string, after each comparison the index registers are updated depending on the direction flag and the counter is decremented. This byte by byte / word by word comparison continues until a mismatch is found. When, a mismatch is found, the carry flag and zero flags are modified properly and the execution proceeds further.
Example :
If both strings are fully equal, for example the register CX becomes zero, the ZF is set, or else, ZF is reset.
Modes of 8254 : Mode 0 (Interrupt on Terminal Count)-GATE which value is 1 enables counting and GATE which value is 0 disables counting, and GATE put not effect on
give the explaination of timing diagram minimum mode memory write cycle
SCAS : Scan String Byte or String Word:- This instruction scans a string of words or byte for an operand word or byte specified in the register AL or register AX. The string i
http://www.raritanval.edu/uploadedFiles/faculty/cs/full-time/Brower/CISY256/2013Spring/CISY256%20Assembly%20Project.pdf
NOT : Logical Invert: The NOT instruction complements (inverts) the contents of an a memory location or operand register bit by bit. The instance are as following: Example :
Print Media Advertising (PMA) has been providing a contract to market Buzz Cola via newspaper ads in a main southern newspaper. Full-page ads in the weekday editions (Monday throug
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.MODEL SMALL .STACK 100H .DATA PROMPT DB \''The 256 ASCII Characters are : $\'' .CODE MAIN PROC MOV AX, @DATA ; initialize DS MOV DS, AX
Prime Finder - assembly program: Problem: Prime Finder In this problem you will write a small program that tests whether a given integer is a prime number or not. Let's
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