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Client/ Server Architecture:
As the capacity and power of personal computers improved, the need to share the processing demands between the host server and the client workstation increased. This need for greater computing control and more computing value led to the evolution of client/server technology. In client/server architecture, the tasks or workloads are partitioned as:
Clients and servers may reside in the same machine or they typically reside in separate pieces of hardware and communicate over a computer network. A server machine is a host that runs one or more server programs which share their resource with clients. A client does not share any of its resources, but requests a server function or service. The server program fulfills the client request. Clients initiate a communication session with the server. The client/ server system may be two-tiered, three-tiered or n-tiered.
Languages The language is a program containing rules and guidelines to help us in making programs. There are various languages like C, Basic, COBOL, PASCAL, FORTRAN etc. Th
#write a c program to print ant and rod #
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#formular for calculating speed up factor fo super scalar architecture, super pipeline architecture and VLIW with m different functional units.
number of 4 to 16 line decoders required to get 8 lto 256 line decoder
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