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Client/ Server Architecture:
As the capacity and power of personal computers improved, the need to share the processing demands between the host server and the client workstation increased. This need for greater computing control and more computing value led to the evolution of client/server technology. In client/server architecture, the tasks or workloads are partitioned as:
Clients and servers may reside in the same machine or they typically reside in separate pieces of hardware and communicate over a computer network. A server machine is a host that runs one or more server programs which share their resource with clients. A client does not share any of its resources, but requests a server function or service. The server program fulfills the client request. Clients initiate a communication session with the server. The client/ server system may be two-tiered, three-tiered or n-tiered.
Question 1 . Explain briefly the functional units of a computer Question 2 . What do you mean by an interrupt Question 3 . Explain fetching a word from the memory
Ineed help to do my homework which is for designing of requirenments.
A tuple is one more series data type that is like to the list. A tuple consists of a number of values divided by commas. Not like lists, though, tuples are enclosed inside parenthe
what is computer? explaine the block diagram of a general purpose digital computer.
Types of Search Engine: Some of the basic categories of Search engines are : a. Primary Search Engines: Such search engines use web crawlers or spiders to traverse the w
product of two numbers
Aim This assignment is intended to assess your skills in understanding and interpreting a moderately complex problem, designing a solution to the problem and implementing the desig
ER digram
explain logic unit
SWITCHING MECHANISMS: Switching mechanisms are techniques devised to send messages in many dinections at once and to ensure that these messages are received with a minimum of
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