Character generation - output primitives, Computer Graphics

Assignment Help:

Character Generation

You know that graphics displays often contain components which are text based.  For example graph labels, annotations, descriptions on data flow diagrams, fill patterns containing text strings and information for simulation and visualization applications.  Routines for generating character are available in most of the graphics systems and graphics application softwares.  Here you will learn some simple techniques used in creating texts. 

 There are two main approaches followed in character or font generation (i) Bitmap font method (ii) Outline font method. In the bitmap method, a matrix of bits is formed which approximates the shape of the font.  Every entry in the matrix corresponds to a pixel and those pixels are plotted for which the matrix entry is 1.  

 In the outline method the font boundary shape is approximated by spline curves.  You have already done some practice on character generation using multiple Bezier curve segments.


Related Discussions:- Character generation - output primitives

Subdivision of polygon - visible surface detection , Subdivision of polyg...

Subdivision of polygon Test to find out the visibility of a single surface are made through comparing surfaces that as polygons P along regarding a specified screen area A.

Positive accelerations - computer animation, Positive Accelerations - Compu...

Positive Accelerations - Computer Animation So as to incorporate increasing speed in an animation the time spacing among the frames should increase, hence greater change in th

Computer aided design and drafting, Computer Aided Design and Drafting ...

Computer Aided Design and Drafting CADD or CAD stands for Computer Aided Design and Drafting. This is different from both "draw" and "paint" programs in which measurement is c

Convex shaped window and concave or non convex shaped window, Well you migh...

Well you might surprise to what a convex window? In common, on the basis of the shapes the windows are categorized into two classes: i) A Convex shaped windows: Windows of a s

Softwares and hardwares for computer animation, Softwares and Hardwares for...

Softwares and Hardwares for Computer Animation The categories of both software as well as hardware needed to work on animation are now to be discussed. Computer animation can b

Projections - 3d primitive and composite transformations, Projections W...

Projections When all display devices are 2D, you need to devise methods that give a realistic view of a 3D scene onto 2D display. With more and more devices coming in the marke

Essentialily of computer simulation, Essentialily of Computer Simulation ...

Essentialily of Computer Simulation You may want to understand why to do simulation? Is there any one way to perform the tasks? To converse these matters lets briefly discuss

Classic applications of digital video, The table as given below demonstrate...

The table as given below demonstrates possible values of such parameters for classic applications of digital video. Application                  Frame rate                  Dime

Animation, name some of the standard motion in key frames

name some of the standard motion in key frames

Write Your Message!

Captcha
Free Assignment Quote

Assured A++ Grade

Get guaranteed satisfaction & time on delivery in every assignment order you paid with us! We ensure premium quality solution document along with free turntin report!

All rights reserved! Copyrights ©2019-2020 ExpertsMind IT Educational Pvt Ltd