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What is translation? Translation is the process of changing the position of an object in a straight-line path from one coordinate location to another. Each point (x, y) in the
what is the opengl code for tcp connection?
normal vector
Algorithms for filled-area primitives These algorithms are classified into two categories (i) Scan line algorithms (ii) Seed fill algorithms.
Q: For the following polygon, prepare an initial sorted edge list and then make the active edge list for scan lines y = 5,20,30,35 Coordinates of the vertices are as shown in Figur
Animation Tools: Hardware tools: PCs ,Macintosh, Amiga Software tools: - Softimage ( Microsoft) ; - Alias/ Wavefront ( SGI) - 3D s
Filled-Area Primitives Filled-area primitives are one of the most important types of primitives used in Computer Graphics. Basically filled-area primitives are meant to fill
why there is coating of phosphorous on CRT screen?
Global illumination model -polygon rendering This illumination model adds to the local model the light which is reflected from the other surfaces to the current surface. This
Problem with Interpolated Shading There are several more shading models that intermediate in complication among Gouraud and Phong shading, linking the liner interpolation of t
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