Already have an account? Get multiple benefits of using own account!
Login in your account..!
Remember me
Don't have an account? Create your account in less than a minutes,
Forgot password? how can I recover my password now!
Enter right registered email to receive password!
Cel Animation - Computer Animation
Making an animation by using this method, all characters are drawn on a separate piece of transparent paper. Also a background is drawn on a separate part of opaque paper. After that, as it comes to shooting the animation, the various characters are overlaid upon top of the background in all frames. This technique also saves time in such the artists do not have to draw in whole frames, although rather just the parts that require to change as particular characters, yet separate parts of a character's body are put on separate pieces of transparent paper. For further knowing about this, let us have an illustration. As you want to demonstrate that an aero-plane is flying. You can sketch an aero-plane on a transparent sheet and on the other opaque sheet you can have clouds. Then, along with the opaque sheet like a background you can shift the transparent sheet over it that gives the feeling of flying aero-plane.
Such traditional methods were extended to the era of computer animation techniques and thus various animation systems are developed. We cannot say that technique is better as various techniques are used in various situations. Actually all these animation techniques are huge, although they are most useful as all of them are used together. Cel animation through itself would not assist out much if it wasn't for key frames and being capable to distribute the workload across several people. Here, let us also discuss the computer animation techniques that are in broad use, two of the classical computer animation techniques are 'frame' animation and sprite animation.
Composite Transformations - 2-d and 3-d Transformations We can build complicated transformations as rotation regarding to an arbitrary point, mirror reflection about a line, a
Procedural Animation - Computer Animation This category of animation is utilized to produce real time animation that permits a more diverse series of actions to occur. These a
Line Drawing Display - Random Scan Display Device The display through this system is termed as Line Drawing Display. The sequence controls the subsequent stages, demonstrated
What is bitmap and what is pixmap? The frame buffer used in the black and white system is called as bitmap which take one bit per pixel. For systems with many bits per pixel,
Define Affine transformation? A coordinate transformation of the form X= axxx +axyy+bx, y 'ayxx+ayy y+by is known as a two-dimensional affine transformation. Every of the tra
State the technology used in LCD Some passive matrix (Pixels are illuminated in scanline order like a raster display but the lack of phospherescence causes flicker) LCDs have
Introduction of Curves and Surfaces This section has covered the methods of generating polygons, closed and curves surfaces. Under those methods we have discussed different ty
Line Generation Algorithms - Graphic Primitives In previous section we have discussed the case of frame buffer, here information regarding the image to be projected upon the
Define transformation. Explain all basic transformation
Softwares and Hardwares for Computer Animation The categories of both software as well as hardware needed to work on animation are now to be discussed. Computer animation can b
Get guaranteed satisfaction & time on delivery in every assignment order you paid with us! We ensure premium quality solution document along with free turntin report!
whatsapp: +91-977-207-8620
Phone: +91-977-207-8620
Email: [email protected]
All rights reserved! Copyrights ©2019-2020 ExpertsMind IT Educational Pvt Ltd