Categories of parallel projection - viewing transformation, Computer Graphics

Assignment Help:

Categories of Parallel Projection

Parallel projection can be categorized as per to the angle which the direction of projection makes along with the projection plane. For illustration, in Isometric projection, the way of projection d=(d1,d2,d3) makes equal angle as α along  with all the 3-principal axes as in the figure 4.

1480_Categories of Parallel Projection - viewing transformation.png

Figure: Direction of projection

Rays from the object intersect the plane before passing by center of projection. In parallel projection, image points are determined as the intersection of view plane along with a projector as rays drawn from the object point and consisting of a fixed direction as in the figure 5.

1989_Categories of Parallel Projection - viewing transformation 2.png

Figure: Parallel projection

Parallel rays from the object might be perpendicular or not be to the projection plane. Whether the projection's direction d=(d1,d2,d3) of the rays is perpendicular to the projection plane or else d has the similar direction as the view plane normal N, we contain Orthographic projection if not then Oblique projection.


Related Discussions:- Categories of parallel projection - viewing transformation

Draw line segment - digital differential analyzer algorithm, Example 1: Dr...

Example 1: Draw line segment from point (2, 4) to (9, 9) by using Digital Differential Analyzer algorithm. Solution: We know usual equation of line is specified via y = mx

Graphics hardware - computer aided design, Graphics Hardware - Computer aid...

Graphics Hardware - Computer aided Design Despite with which advance graphic software you are working along with, if your output device is not well or hardware handling which

Line drawing display - random scan display device, Line Drawing Display - R...

Line Drawing Display - Random Scan Display Device The display through this system is termed as Line Drawing Display. The sequence controls the subsequent stages, demonstrated

Interpolation spleen and approximation spine, Q.   Give the difference betw...

Q.   Give the difference between interpolation spleen and approximation spine. Also mention the geometric and parametric continuity conditions in these curves. Ans. A spleen s

Video games, why do video game characters look better today?

why do video game characters look better today?

Text generation, Discuss various Techniques for Character Generation

Discuss various Techniques for Character Generation

Briefly explain how the median filter works, QUESTION 1 (a) Write a run...

QUESTION 1 (a) Write a run method in Image J environment for the following cases Contrast and Brightness Histogram Generation Histogram Equalisation   (b)

High level techniques (motion generalized), High level techniques (motion g...

High level techniques (motion generalized) Techniques utilized to explain general motion behavior of any of graphic object, such techniques are algorithms or models utilized to

Composite transformation, program to prove 2 consecutive rotation & scaling...

program to prove 2 consecutive rotation & scaling are additive in nature

Write Your Message!

Captcha
Free Assignment Quote

Assured A++ Grade

Get guaranteed satisfaction & time on delivery in every assignment order you paid with us! We ensure premium quality solution document along with free turntin report!

All rights reserved! Copyrights ©2019-2020 ExpertsMind IT Educational Pvt Ltd