Carry out a perspective projection, Computer Graphics

Assignment Help:

Consider the line segment AB in 3-Dimentional parallel to the z-axis along with end points A (- 5,4,2) and also B (5,-6,18). Carry out a perspective projection upon the X=0 plane; here the eye is placed at (10, 0,10).

Solution: Suppose here that P (x, y, z) be any point in the space.

The parametric equation of a line beginning from E and passing via P is: E + t. (P - E), o < t < 1.

= (10,0,10) + t. [(x, y, z) - (10, 0, 10)]

= (10, 0,10) + t [(x - 10)], y (z - 10)]

= (t. (x - 10) + 10, t. y, t (z - 10) + 10)

Suppose a point P' can be obtained, as t = t*

∴P' = (x', y', z') = (t* (x - 10) + 10, t*.y, t*. (z - 10) + 10)

 Because the point P' lies on x = 0 plane as:

1898_Carry out a perspective projection 1.png

          Figure: (j)

= t* (x - 10) + 10 = 0

= t* =(- 10)/ (x - 10)

= P' = (x',y',z') = (0,((-10.y)/(x - 10)),(((-10)(z - 10))/(x - 10)), + 10)

(0, ((-10.y)/(x - 10)),((10x - 10z)/(x - 10)))

In terms of Homogeneous coordinate system;

P' = (x', y', z', 1) = ( 0, ((-y )/((x - 10) - 1)) ,  (x -z)/((x/10) - 1)), 1)

= (0, -y, x-z, ((x/10) - 1))

In Matrix form there is:

2067_Carry out a perspective projection 2.png

-------------------------(1)

In above equation (1) is the needed perspective transformation, that gives a coordinates of a projected point P' (x', y', z') on the x = 0 plane, whereas a point p (x, y, z) is viewed from E (10, 0, 10)

Currently, for the specified points A (-5, 4, 2) and B (5, -6, 18), A' and B' are their projection upon the x = 0 plane.

So now from Equation (1) we get:

1289_Carry out a perspective projection 3.png

= (0,-4, -7, ((-5/10) - 1))

= (0 , -40, -70, -15)

(0, 40/15, 70/15, 1)

Thus x1' = 0;  y1' = 2.67 ;    z1' = 4.67

As the same in:

137_Carry out a perspective projection 4..png

= (0, 60, - 130, - 5)

= (0, - 12, 26, 1)

 Thus x2' = 0 ;  y2' = - 12 ;    z2' = 26

Hence the projected points A' and B' of specified points A and B are:

A' = (x1', y1'z1') = (0, 2.67, 4.67)    and     B' = (x2', y2', z2') = (0, - 12, 26, 1)


Related Discussions:- Carry out a perspective projection

What is the standard video workflow, QUESTION 1. You are a consultant i...

QUESTION 1. You are a consultant in the field of video production and video editing. You haven been requested to participate in a debate over analog and digital video. Write

Voltage or electro-magnetic field tablet and pointer, (a)  Voltage or Elect...

(a)  Voltage or Electro-Magnetic Field Tablet and Pointer: This has a grid of wires, embedded in the tablet surface along with various voltages or magnetic fields consequent to va

Briefly explain the importance of an adjustment layer, Question : (a) W...

Question : (a) What do you meant by "solo a layer " in Adobe After Effects. Explain briefly how would you perform it. (b) Briefly explain the importance of an adjustment lay

Transformation for 3-d rotation, Transformation for 3-D Rotation Rotat...

Transformation for 3-D Rotation Rotation in 3-dimensions is considerably more complicated then rotation in 2-dimensions. In 2-Dimentional, a rotation is prescribed via an angl

2-d viewing and clipping - raster graphics and clipping, 2-D Viewing and C...

2-D Viewing and Clipping - Raster Graphics and  Clipping In the previous two units of this block, we illustrated the basic elements of computer graphics, that is, the hardware

Alias wavefront - softwares for computer animation, Alias Wavefront - Softw...

Alias Wavefront - Softwares for Computer Animation Alias is one of the highest computer animation packages out there. Alias was formed by the company which used to be Alias, a

Graphics, GRAPHICS: It is one of the core elements of any multimedia ...

GRAPHICS: It is one of the core elements of any multimedia application. We all have heard a well-known saying as "one picture conveys a message of 1000 words", hence without

What is scan line algorithm, What is scan line algorithm?  One way to f...

What is scan line algorithm?  One way to fill the polygon is to apply the inside test. I.e. to check whether the pixel is inside the polygon or outside the polygon and then hig

State the advantages and disadvantages of CAD, State the Advantages AND Dis...

State the Advantages AND Disadvantages of CAD       Advantages of CAD                                                               Disadvantages of CAD - Easier to modif

What colour depths are basically used, Q. What Colour depths are basically ...

Q. What Colour depths are basically used? Basically the number of colours are an exponential power of 2 as for Colour Depth n, colours can be showed. The most popular colour mo

Write Your Message!

Captcha
Free Assignment Quote

Assured A++ Grade

Get guaranteed satisfaction & time on delivery in every assignment order you paid with us! We ensure premium quality solution document along with free turntin report!

All rights reserved! Copyrights ©2019-2020 ExpertsMind IT Educational Pvt Ltd