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Call by reference:
Arguments to a function can be passed in two way; one by call by value and other by call
by reference. Call by value is passed either through a constant or variable. The call by reference is passed through address operator (&). In C the function definition argument must be declared as pointer variable to pass by reference, where as in C++ the call by reference can be used without declaring the function arguments as pointer variables. But in C++ both pointer argument method and without pointer argument can be adopted.
void f_ref(int &a, int &b); // void f_ref(int, int) is wrong for reference variable;
void main( )
{int a, b;
f_ref(a, b); // The value a is 10 and b is 20.
}
void f_ref(int &x, int &y)
{x =10;
y=20;
There are two ways for initializes in C++ as shown in the example that follows. The first way uses the traditional C notation. The second way uses constructor notation. int foo
void main() { int *p, *q, i ; p=(int*)100; q=(int*)200; i=q-p; printf("%d",i); } }
algorithm
SquareMaze The SquareMaze class should be declared and defined in maze.h and maze.cpp, respectively. Each SquareMaze object will represent a randomly-generated square maze and its
z = (a > b) ? a : b;
Smugglers are becoming very smart day by day. Now they have developed a new technique of sending their messages from one smuggler to another. In their new technology, they are send
write a program that adds all numbers from 1 to 200
dsgdgdgdfgegwfesfsddfvxvwe
The Switch Construct The switch statement is a multi-way decision-making construct that tests an expression matches one of a number of constant values, and branches accordingly
Write a program to find the area under the curve y = f(x) between x = a and x = b, integrate y = f(x) between the limits of a and b. #include float start_poin
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