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a) Consider that a host is sending a frame of 1200 bytes to another host found 20 Kilometers away. (Assume that switching delay is negligible)
i) Calculate the total latency (from the first bit transmitted by sending host to the last bit buffered by receiving host) on a 100Base-FX Ethernet network with a "store-and-forward" switch in the path. Assume that the link introduces a propagation delay of 2 x 108m/s and that the switch begins retransmitting immediately after it has finished buffering the frame completely.
ii) Same as (i) but assume that the switch implements "cut-through": it is able to begin retransmitting the frame as soon as the first 100 bits have been buffered.
iii) Give a suitable type of transmission media that can be used for this communication.
QUESTION a) National regulations require the availability of the following services for all IP to PSTN, PSTN to IP, and IP to IP calls. Name any three types of these features
Which command saves the configuration stored in RAM to NVRAM Ans) copy running-config startup-config is the command which saves the configuration stored in RAM to NVRAM
Q. Describe about Data Communications? - Data - Information presented in whatsoever form is agreed upon by the parties creating and using the data - Data Communications - ex
What is Ring Topology? The physical ring topology is a circular loop of point-to-point links. Every device connects directly to the ring or indirectly by and interface device o
Physical layers defines with synchronizing the 1s and 0s on the wire.
Question 1 What are the aspects you should consider while creating a showreel? Question 2 What are the different patterns of writing a resume? Elaborate each of them wit
Q. Illustrate Data-Link Layer in osi layers model? Data-Link Layer: This layer takes the data messages or frames from the Network Layer and gives for their actual transmissio
Develop traffic flow mapping and performance requirements for flows. A) Traffic Flow Mapping B) Performance Requirements
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Define Character Stuffing? In byte stuffing (or character stuffing), a particular byte is added to the data section of the frame when there is a character with the same pattern
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