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Byte Number
TCP number all data bytes that are transmitted in a connection. Numbering is independent in each direction when TCP receives bytes of data a process. It stores them in the sending buffer and number them. The numbering does not necessarily start from0. Instead TCP generated a random number between 0 and 232-1 for the number of the first byte for example if the random numbers happens to be 1057 and the total data to be sent are 6000 bytes, are numbered from 1057 and 7056.
The bytes of data being transferred in each connection are numbered by TCP. The numbering starts with a randomly generated number.
Q. Subnet layer of the TCP-IP model? These two layers of the OSI correspond straight to the subnet layer of the TCP/IP model. Majority of the time the lower layers under the
CSE4344 Computer Network Organization Project 1 Simple Web Server & Client Instructor: Sajib Datta Spring 2017 "What I cannot create, I do not understand." Richard P Feynman Object
Normally, we think of communications science as dealing with the contemporaneous exchange of information among distant parties. Though, many of the same techniques employed in data
When the signal hits to each other, collision accord.
The steps of forwarding the packets of information is known routing. The information about receivers is saved in routing tables. Note that several entries have same next hop. It is
These are fully-loaded machines which consists of multiprocessors, high-speed disk arrays for interview I/O and fault tolerant features.
Controlling and monitoring access to the Intranet Digital certificates provide excellent means of controlling and monitoring access to the Intranets. The certificate itself act
What is SIA or stuck in active
What are the drawbacks of ARCNet? Here are some drawbacks of ARCNet: 1. Standard ARCNet is very slow (2.5 Mb/s). It is almost seven times slower than Token Ring. 2. ARC
Middleware is distributed software required to support interaction among clients and servers. In short, it is the software that is in the middle of the Client/Server systems and it
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