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Question 1:
(a) Describe what you understand by Rotoscoping in Graphic effects. Give details how Rotoscoping could be achieved in After Effects CS3.
(b) Using one algorithm as example for Video compression, explain why we need video compression.
Question 2:
(a) Briefly explain how you could create the GUN Barrel Effect in After effects CS3.
(b) Consider you are given an Illustrator file which consists of several layers. Briefly explain how you could animate a 3D scene using After Effects CS3, mentioning rendering precautions to be taken.
(c) Describe how you would create a particle playground effect.
Cases of the Sutherland Hodgman Polygon Clipping Algorithm In order to clip polygon edges against a window edge we move from vertex V i to the subsequent vertexV i+1 and cho
Macintosh - Hardware for computer animation It was originally designed to be graphic and desktop publishing machines. Macs did not turn into which widely known till recently, a
Determine the perspective transformation matrix upon to z = 5 plane, when the center of projection is at origin. Solution. As z = 5 is parallel to z = 0 plane, the normal is s
Categorization of Light resources - Point source This is the easiest model for a light emitter. Currently rays from source obey radically diverging ways from the source positi
Depth-buffer (or z-buffer) Method Z-buffer method is a fast and easy technique for specifying visible-surfaces. Z-buffer method is also termed to as the z-buffer method, as
Lossy Audio Formats: These are based on sound models which eliminate audio data such humans cannot or can hardly hear, for example: a low volume sound after a large volume sound.
explainapplication of coherence in visible surface detection method
Projections - Viewing Transformation Specified 3-D object in a space, Projection can be explained as a mapping of 3-D object into 2-D viewing screen. Now, 2-D screen is termed
what is region filling? give details
hi I need help with photoshop
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