Boundary fill algorithm - output primitives, Computer Graphics

Assignment Help:

Boundary Fill Algorithm

Boundary fill algorithm is suitable when the boundary has single color while flood fill algorithm is more suitable for filling regions which are defined with boundary having more than one color.  For example map of a country surrounded with other countries. 

These  basic algorithms provide methods for filling areas with a single (solid) color.  Modifications can be made for multi color filling or pattern filling.


Related Discussions:- Boundary fill algorithm - output primitives

Fixed point scaling, what is fixed point scaling? how composit transformati...

what is fixed point scaling? how composit transformation techniques works on it

What is a model sheet?, Question 1 Briefly explain the twelve principles o...

Question 1 Briefly explain the twelve principles of animation Question 2 Explain the methods to set-up pre and post-infinity curves Question 3 What is a model sheet? Exp

Types of animation, Types of Animation: -          Procedural Animation...

Types of Animation: -          Procedural Animation    -          Representational Animation -          Stochastic Animation                      -          Behavioura

Design and label the pattern of the folding carton, Question : You have...

Question : You have been approached to design a ‘tuck top auto-lock bottom' carton package for a high-end cosmetic jar under the brand name ‘Beauty One'. Your client asked you

Forensics-applications for computer animation, Forensics: Accidents occur ...

Forensics: Accidents occur every minute. Very frequently, there are no witnesses except for the individuals concerned in the accident or worse yet, there are no surviving witnesse

Illumination model - polygon rendering & ray tracing methods, Illumination ...

Illumination Model - Polygon rendering and ray tracing methods Theoretically illumination is exposure of a thing to the light that contributes to light reflected by an object

Radiosity - polygon rendering & ray tracing methods, Radiosity - Polygon Re...

Radiosity - Polygon Rendering & Ray Tracing Methods Radiosity simulates the diffuse propagation of light begin at the light sources. Because global illumination is an extremel

Relationships between scaling and wavelet function spaces, QUESTION (a)...

QUESTION (a) Median filters do not cater for a dynamic range of pixels in a given area, S. Thus to ensure that no loss of image details occur in S, adaptive median filters coul

Write Your Message!

Captcha
Free Assignment Quote

Assured A++ Grade

Get guaranteed satisfaction & time on delivery in every assignment order you paid with us! We ensure premium quality solution document along with free turntin report!

All rights reserved! Copyrights ©2019-2020 ExpertsMind IT Educational Pvt Ltd