Boundary-fill algorithm or flood-fill algorithm , Computer Graphics

Assignment Help:

boundary-fill algorithm or flood-fill algorithm

As you saw the implementation of scan line polygon fill requires that boundaries should be straight line segments.  The seed fill algorithms do not require any such constraints.  You only need to know an interior point of the closed boundary object to fill it.  This interior point is called a seed point.

However, determination of interior point for complex polygons such as the one shown in figure itself is a challenging task.The following methods are used to determine an interior point of the area to be filled. 

1.  Odd-even rule,

2.  Nonzero winding number rule.

Once an interior point of the object is determined, the boundary-fill algorithm or, flood-fill algorithm may be applied to fill the given area.


Related Discussions:- Boundary-fill algorithm or flood-fill algorithm

General perspective transformation with cop at the origin, General Perspect...

General Perspective transformation with COP at the origin Here we suppose the given point P(x,y,z) be projected like P'(x',y',z') on the plane of projection. The center of pro

Trivial acceptance case of cohen sutherland line clippings, Trivial accepta...

Trivial acceptance case of cohen sutherland line clippings Case 1: it is Trivial acceptance case whether the UDLR bit codes of the end points P, Q of a provided line is 0000

Sequencing of animation design, Sequencing of Animation Design Previous...

Sequencing of Animation Design Previously we have discussed many things regarding the traditional and current trends of computer created animation although now it is time to pr

Interrupts - event driven devices, Interrupts - Event driven devices ...

Interrupts - Event driven devices Interrupts: An option to polling is the interrupt feature. The device sends an interrupt signal to the processor while an event happens. T

C++ programming, self test exercise 17 asked you to overload the operator >...

self test exercise 17 asked you to overload the operator >> and the operator Overload biinary operator + to add pairs according to the rule (a, b) + (c, d) = (a + c, b, + d) overl

Texturing - texture coordinate, Background Texturing is like wallpaperin...

Background Texturing is like wallpapering; you are pasting an image onto the OpenGL Quad primitive.  Recall that GL_QUAD is specified by four vertices.  An image, or a texture,

perform a perspective projection on the plane, Consider at line segment AB...

Consider at line segment AB in the Figure k, parallel to the z-axis along with end points A (3, 2, 4) and B (3, 2, 8). Perform a perspective projection on the z = 0 plane from the

Archeology-applications for computer animation, Archeology: along with the...

Archeology: along with the advent of the computer, the archeologist has obtained a new tool, computer animation. An object-model can be made comparatively quick and without any we

Algorithms for filled-area primitives, Algorithms for filled-area primitive...

Algorithms for filled-area primitives These algorithms are classified into two categories (i)  Scan line algorithms (ii) Seed fill algorithms.

Write Your Message!

Captcha
Free Assignment Quote

Assured A++ Grade

Get guaranteed satisfaction & time on delivery in every assignment order you paid with us! We ensure premium quality solution document along with free turntin report!

All rights reserved! Copyrights ©2019-2020 ExpertsMind IT Educational Pvt Ltd