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Q. What is a Bezier Curve? What are blending function? Write an algorithm for generating Bezier Curves.
A curve which has the following properties is called Bezier Curve: 1. A curve section which can be filled to any no. of control points. 2. The no. of control points to be approximated and their relative position to determine the degree of the Bezier polynomial. 3. As with the interpolation splines, a Bezier Curve can be specified with boundary conditions, with a characterizing matrix, or with blending function. 4. Suppose we are given N+ 1 control point position: These coordinate points can be blending to produce the following position vector p(u), which describes the path of an approximation Bezier polynomial function between p0 & pn,
working of crt
Visible-Surface Detection For the generation of realistic graphics display you know that hidden surfaces and hidden lines should be identified for removing. For this reason we
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Explain Three Dimensional Transformations A 3D geometric transformation is utilized extensively in object modelling and rendering. 2D transformations are naturally extended to
To transform from the world coordinate system to viewing coordinate system you need to perform the following operations. a) Translate the viewing coordinate origin to the worl
Multimedia: it is the use of different media to present a specific subject. This representation itself is a multimedia presentation implies; it brings together text and graphics.
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Determine the transformation matrix for: a) Cavalier projection with θ=45 0 , and b) Cabinet projection with θ=30 0 c) Draw the projection of unit cube for all transfor
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