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Q. What is a Bezier Curve? What are blending function? Write an algorithm for generating Bezier Curves.
A curve which has the following properties is called Bezier Curve: 1. A curve section which can be filled to any no. of control points. 2. The no. of control points to be approximated and their relative position to determine the degree of the Bezier polynomial. 3. As with the interpolation splines, a Bezier Curve can be specified with boundary conditions, with a characterizing matrix, or with blending function. 4. Suppose we are given N+ 1 control point position: These coordinate points can be blending to produce the following position vector p(u), which describes the path of an approximation Bezier polynomial function between p0 & pn,
Explore and understand light field. Checking out one of the image libraries. 1. You can modify existing source code, or develop your own to achieve light field rendering; 2.
Input and Hardcopy Devices This section gives a brief introduction to the functioning of some well known input and hardcopy devices. Input devices include keyboard, mouse, sca
A 2D geometric shape is rotated about a point with coordinates (1,2) by 90° in a clockwise direction. Then, the shape is scaled about the same point in the x-coordinate by 2 tim
In this lab you will learn how to use chrominance1 to segment coloured images. Here you be detecting skin, however, you could use this method to detect other coloured regions in im
Cel Animation - Computer Animation Making an animation by using this method, all characters are drawn on a separate piece of transparent paper. Also a background is drawn on a
explain the registers used in video controller
Different types of Simulating Motion - Computer Animation Here we discuss different ways of simulating motion as: a. Zero Acceleration or Constant Speed b. No
Cohen Sutherland Line Clippings Algorithm The clipping problem is identified by dividing the region surrounding the window area into four segments Up as U, Down as D, Left as
Question 1: (a) Provide a clear explanation of what is ‘rigging' and its use? (b) What are the basic differences of Forward Kinematics (FK) and Inverse Kinematics (IK)? Wh
Q. Explain about Unified Memory Architecture? UMA signifies Unified Memory Architecture. It is an architecture that reduces the cost of PC construction. In this a part of main
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