Already have an account? Get multiple benefits of using own account!
Login in your account..!
Remember me
Don't have an account? Create your account in less than a minutes,
Forgot password? how can I recover my password now!
Enter right registered email to receive password!
Basic Ray Tracing Algorithm - Polygon Rendering
The Hidden-surface removal is the most complete and most versatile method for display of objects in a realistic fashion. The concept is simply to take one ray at a time, emanating from the viewer's eye (in perspective projection) or from the bundle of parallel lines of sight (in parallel projection) and reaching out to each and every pixel in the viewport, using the laws of optics.
Generally, to avoid wastage of effort by rays starting from sources of light going out of the viewport, the reverse procedure of starting with ray from the viewpoint and traveling to each pixel in the viewport is adopted. If the ray encounters one or more objects, the algorithm filters out all but the nearest object, or when there is an overlap or a hole, the nearest visible portion of all the objects along the line of sight.
Polygon Clipping - Raster Graphics and Clipping After considerate the idea of line clipping and its algorithms, we can currently extend the idea of line clipping to polygon cl
How character can generate
Film - Applications for Computer Animation Computer animation has turn into regular and accepted in particular effects. Movies as "Jurassic Park", "Terminator 2: Judgment Day"
Automatic Data Capture There are numerous techniques available to collect data automatically without the need for manual entry. Manual entry is slower, more costly (need to emp
Low level techniques (motion specific) Techniques utilized to fully control the motion of any graphic object in any type of animation scene, these techniques are also considere
2-DIMENSIONAL TRANSFORMATION Modeling transformation is the mechanism to compose an image from modeling primitives. The modeling primitives are defined in their own coordinate
Scan Line Polygon Fill Algorithm - Raster Graphics In such algorithm, the information for a solid body is stored in the frame buffer and utilizing that information each pixel
Liquid Crystal Display - Graphics Hardware It is a type of display utilized in digital watches and several portable computers. These work along with polarized ambient as outsi
Softwares and Hardwares for Computer Animation The categories of both software as well as hardware needed to work on animation are now to be discussed. Computer animation can b
What is cubic spline? Cubic splines are a straight forward extension of the methods underlying parabolic spline. The total curve in this case is a sequence of arcs of cubic ra
Get guaranteed satisfaction & time on delivery in every assignment order you paid with us! We ensure premium quality solution document along with free turntin report!
whatsapp: +91-977-207-8620
Phone: +91-977-207-8620
Email: [email protected]
All rights reserved! Copyrights ©2019-2020 ExpertsMind IT Educational Pvt Ltd