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Basic Ray Tracing Algorithm - Polygon Rendering
The Hidden-surface removal is the most complete and most versatile method for display of objects in a realistic fashion. The concept is simply to take one ray at a time, emanating from the viewer's eye (in perspective projection) or from the bundle of parallel lines of sight (in parallel projection) and reaching out to each and every pixel in the viewport, using the laws of optics.
Generally, to avoid wastage of effort by rays starting from sources of light going out of the viewport, the reverse procedure of starting with ray from the viewpoint and traveling to each pixel in the viewport is adopted. If the ray encounters one or more objects, the algorithm filters out all but the nearest object, or when there is an overlap or a hole, the nearest visible portion of all the objects along the line of sight.
Scientific Visualization This is complex for the human brain to create sense out of the large volume of numbers produced through a scientific computation. Statistical and nume
Perspective Projections - Transformation In this projection the center of projection is at limited distance. This projection is termed as perspective projection since in this
Write a C code for generating concentric circles. Put the circle function circleMidpoint()in a for loop as follows: for( int radius = MinRadius; radius circleMidpoint(i
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Put the system of a geometric data table for a 3d rectangle. Solution : Vertex Table Edge Table Polygon Surface Table
Explain the working of Animators Animators want to create a human image that moves and interacts with its background in such a way that viewers can't tell if a specific scene i
Compression methods utilized for digital video can be categorized in three major groups: General reason compression techniques can be utilized for any type of data. Intr
Raster Scan Display Device - types of refresh monitors Now day screen display is also based on Cathode ray Tube technology, except that in place of displaying the picture tra
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Write a polygon clipping algorithm to clip a polygon against rectangular clipping are. Read the vertices of polygon to be clipped. 2. Read the coordinates of the rectangular cl
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