Basic ray tracing algorithm - polygon rendering, Computer Graphics

Assignment Help:

Basic Ray Tracing Algorithm - Polygon Rendering

The Hidden-surface removal is the most complete and most versatile method for display of objects in a realistic fashion. The concept is simply to take one ray at a time, emanating from the viewer's eye (in perspective projection) or from the bundle of parallel lines of sight (in parallel projection) and reaching out to each and every pixel in the viewport, using the laws of optics.

Generally, to avoid wastage of effort by rays starting from sources of light going out of the viewport, the reverse procedure of starting with ray from the viewpoint and traveling to each pixel in the viewport is adopted. If the ray encounters one or more objects, the algorithm filters out all but the nearest object, or when there is an overlap or a hole, the nearest visible portion of all the objects along the line of sight.


Related Discussions:- Basic ray tracing algorithm - polygon rendering

Icon based or event driven tools, Icon Based or Event Driven Tools In s...

Icon Based or Event Driven Tools In such authoring systems, multimedia components and interaction cues or events are organized like objects in a structural process or framework

Area filling algorithms - output primitives, Area Filling Algorithms Be...

Area Filling Algorithms Before we go ahead with area filling algorithms, a word about pixel addressing and object geometry. You know that line segments are discretized into fin

Color histogram, A color histogram is a representation of the distribution ...

A color histogram is a representation of the distribution of colors in an image. For digital images, a color histogram represents the number of pixels that have colors in each of a

Other file formats and bmp-dib-rle file formats, Other File Formats BM...

Other File Formats BMP/DIB/RLE File Formats These are termed as device independent bitmap files. They exist in two various type formats: a) OS2 format and b) Windows

Application of animation, Application of animation: There are a variety of...

Application of animation: There are a variety of utilizations for computer animation. They can vary from fun to practical and educational ones. Medicine, military, entertainment,

Sutherland cohen line clipping algorithm, Describe briefly Sutherland Cohen...

Describe briefly Sutherland Cohen line clipping algorithm.   OR   Describe Cohen Sutherland line clipping algorithm. Cohen Sutherland line clipping algorithm In this algorith

Hypertext, Hypertext: it is conceptually very similar as regular text: it ...

Hypertext: it is conceptually very similar as regular text: it can be stored, searched, read, or edited along with a significant difference: hypertext is text along with pointers

Advantage and disadvantage of plasma panel-graphics hardware, Advantage and...

Advantage and Disadvantage of Plasma panel - Graphics Hardware Advantage 1. Slim design as Wall mountable 2. Larger than LCD screens Disadvantage

C++ programming, self test exercise 17 asked you to overload the operator >...

self test exercise 17 asked you to overload the operator >> and the operator Overload biinary operator + to add pairs according to the rule (a, b) + (c, d) = (a + c, b, + d) overl

Write Your Message!

Captcha
Free Assignment Quote

Assured A++ Grade

Get guaranteed satisfaction & time on delivery in every assignment order you paid with us! We ensure premium quality solution document along with free turntin report!

All rights reserved! Copyrights ©2019-2020 ExpertsMind IT Educational Pvt Ltd