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Basic Ray Tracing Algorithm - Polygon Rendering
The Hidden-surface removal is the most complete and most versatile method for display of objects in a realistic fashion. The concept is simply to take one ray at a time, emanating from the viewer's eye (in perspective projection) or from the bundle of parallel lines of sight (in parallel projection) and reaching out to each and every pixel in the viewport, using the laws of optics.
Generally, to avoid wastage of effort by rays starting from sources of light going out of the viewport, the reverse procedure of starting with ray from the viewpoint and traveling to each pixel in the viewport is adopted. If the ray encounters one or more objects, the algorithm filters out all but the nearest object, or when there is an overlap or a hole, the nearest visible portion of all the objects along the line of sight.
Explain the concept of t he frame buffer
Polygon representation methods - Space Partitioning Representations Space partitioning representations: this type of representation is used for explain the interior pr
explain vecgen algorithem for line drawing in computer graphics
Q. Describe different types of parallel and perspective projection used in computer graphics.
define composite transformation
Animator Studio and Elastic Reality - Computer Animation Animator Studio It is a cell animation program from AutoDesk. Its predecessor was Animator Pro for PC DOS. Anima
2. Describe how the Bresenham rasterisation algorithm is advantageous when compared to any other existing method.
what the types of character generation
Photo Editing Photo-editing programs are paint programs: it just like they comprise several sophisticated functions for altering images and for scheming aspects of the image,
Animation Tools: Hardware tools: PCs ,Macintosh, Amiga Software tools: - Softimage ( Microsoft) ; - Alias/ Wavefront ( SGI) - 3D s
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