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Q. Basic defination of program?
A program generally consists of a set of instructions and data specifying the solution of a particular problem. Programs (and data) expressed in the binary system (using 0s and 1s) are known as machine-language programs. Writing programs in this form, which demands a detailed knowledge of the computer structure, is rather tedious and error-prone. Assembly- language programming is developed by using symbolic names, known as mnemonics, and matching machine-language instructions on a more or less one-for-one basis. An assembler is then used to translate assembly-language programs into their equivalent machine-language programs. Because both assembly-language and machine-language programmings are specific to a particular computer, high-level languages (HLL) such as Fortran, Pascal, Basic, LISP, and C have been developed such that programs written by using them could be run on virtually any computer. Also, these are problem-oriented languages, which allow the user to write programs in forms that are as close as possible to the human-oriented languages.
Can you list out some of synthesizable and non-synthesizable constructs? not synthesizable->>>> initial ignored for synthesis. delays ignored for synthesis. ev
Explain briefly Loop-invariant code motion of the commonly used code optimization techniques. Loop-invariant code motion If a quantity is calculated inside a loop duri
What is Persistence When you make an object, it exists for so long as you need it, but under no circumstances object exist when program terminates. While this makes sense at s
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