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A 2D geometric shape is rotated about a point with coordinates (1,2) by 90° in a clockwise direction. Then, the shape is scaled about the same point in the x-coordinate by 2 tim
Basics of Animation - Computer animation Historical and traditional methods for production of animation: As we have studied the transformations linked in computer graphics
Introduction of Polygon Rendering and Ray Tracing Method Different type of sources of light and the reflections generated by the object in exposure of these sources. As an obje
Question 1: (a) The studio provides a perfect environment for various types of video production where precise control is necessary. Discuss. (b) Studio lighting is an import
Dissimilarity between the Printer and the Plotter 1) Plotters print their output through moving a pen across the surface of paper's piece. It implies that plotters are lim
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Assumptions for Area Subdivision Method a) ¾ Plane of projection is z=0 plane b) ¾ Orthographic parallel projections c) ¾ Direction of projection as d= (0,0,-1) d
A convex polygonal region having n- vertices {P 0 , P 1 , P 2 ..., P n - 1 , P n , P 0 } or lattice points to be identified by the user includes the convex window area. To be exact
Film - Applications for Computer Animation Computer animation has turn into regular and accepted in particular effects. Movies as "Jurassic Park", "Terminator 2: Judgment Day"
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