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Associative Links: it is a link that is completely independent of the exact structure of the information. For illustration we have links depends on the meaning of various information components. The most general example that most people would be familiar along with is cross-referencing inside books for illustration: for more information on X consider to Y. this is these relations or rather the links that are a representation of the relations that provide the essence of hypermedia and in many respects can be considered to be the defining feature of hypermedia.
Magnify a triangle with vertices A = (1,1), B = (3,1) and C = (2,2) to twice its size in such a way that A remains in its original position. Answer: You need to apply scaling b
Important points about the illumination Model An illumination model is also termed as lighting model and sometimes considered to as shading model, that is utilized to compute
Important point about the De casteljeau algorithm 1) Bezier Curve: P (u) = ................ (1) Here B n,i (u) = n c i u i (1 - u) n-i ..
Applications For Computer Animation These days, animation influences approximately every aspect of life right from entertainment to education and to security and lots of more a
Ellipse Generation Algorithm You know that a circle is symmetric in all the octants, while ellipse is symmetric with respect to four quadrants. Therefore, to draw an ellipse,
Scripting Systems- Computer Animation Scripting Systems are the earliest type of motion control systems. Scripting systems permit object specifications and animation sequenc
difference between vecgen algoritham and bresenham''s algori
Boundary Fill Algorithm Boundary fill algorithm is suitable when the boundary has single color while flood fill algorithm is more suitable for filling regions which are defined
Discuss in detail about rendering Computer animation uses a technique termed as avars (animation variable) where starting point is generally a series of stick figures; for exam
Example 1 : Determine the number of memory bits essential for three bit plane frame buffer for the 512 x 512 raster Solution: Whole memory bits needed are 3 x 512 x 512 = 786,
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