Assembly language, Assembly Language

Assignment Help:

Assembly Language:

Inside the 8085, instructions are really stored like binary numbers, not a very good manner to look at them and very difficult to decipher. An assembler is a program that permits you to write instructions in, more or less, English form, much more simply read and understood, and after that converted or assembled into hex numbers and at last into binary numbers.

The program is written with a text editor (NOTEPAD or similar), saved like an ASM file, and then assembled by the assembler (TASM or MASM or similar) program. The end result is an OBJ file you download to the 8085. Here is an instance of the problem of adding 2 plus 2 :

mvi A,2; move 2 into the A register

mvi B,2; move 2 into the B register

add B; add reg. B to reg. A, store result in reg. A

The first line moves a 2 into a register A. The second line moves a 2 into a register B. it is all the data we require for the program. The third line adds up the accumulator with register B and holds the result back into the accumulator, destroying the 2 that were originally in it. The accumulator contains a 4 in it now and B still contains a 2 in it. In the program above all text after the ';' are treated as comments, and not executed. It is a very significant habit to acquire.

Assembly language follows some rules that we shall describe as they come up. With most of the instructions, especially those including data transfer, the instruction is first, followed by at least 1 space, after that the destination followed through a comma, and then the source. The destination is where the result of the instruction shall end up and the source is where the data is coming from.

Next we shall read a switch, and light an LED if the switch is pressed. This happens quite frequently in your lab experiments. Bit 0 of Port 0 shall be the switch. While the switch is closed or pressed, bit 0 will be a 1, and if the switch is open or not pressed, bit 0 will be a 0. Bit 0 of Port l is the LED. If bit 0 is a 0 the LED is off and if bit 0 is a 1, the LED shall be on. All the other bits of reg. A shall be ignored and assumed to be all 0's, for the sake of discussion

Start

IN         0          ; read Port 0 into reg. A

CMP    1          ;compare reg. A with the value 1

JNZ      start     ; jump to start if the comparison does not yield 0

OUT     1          ; send a 1 to Port 1, turning the LED on

JMP     start

 

The first line has something new. It's called as a label. In this case it is start:. A label is a manner of telling the assembler that this line has a name that may be referred to later to get back to it. All of the labels are followed by the symbol:, that tells the assembler that it is a label. In the first line we also read the switch by reading Port and putting it into the accumulator. Register. A is the only register that may read in/send out data using ports or perform compares. Therefore, we need not write 'A' in the command it's implied.


Related Discussions:- Assembly language

8086 microprocessors, program to find negative and positive integers from g...

program to find negative and positive integers from given signed numbers with output and explanation of every instructions.

LAB homework, 1. Write a program that calculates the Fibonacci series: 1, 1...

1. Write a program that calculates the Fibonacci series: 1, 1, 2, 3, 5, 8, 13, ….. (Except for the first two numbers in the sequence, each number is the sum of the preceding two n

Name-offset-assemblers directive-microprocessor, NAME : Logical Name of...

NAME : Logical Name of a Module: The NAME directive which is used to assign a name to an assembly language program module. The modulecan now be mention to by its declared name.

Program to generate waveforms connected, Write a 68hc11 assembly language p...

Write a 68hc11 assembly language program which generation of the following waveforms connected to your DAC i)   Square wave ii)  Saw tooth waveform iii) Sine wave iv) U

Assignment, Write an assembly program that adds the elements in the odd ind...

Write an assembly program that adds the elements in the odd indices of the following array. Use LOOP. What is the final value in the register?

The alpha, The Alpha : The development of the Alpha chip start in the y...

The Alpha : The development of the Alpha chip start in the year 1988 The new chip used 64 bit technology, let users to pack  more  complexity  into  their  programs  than  exis

Multiplication, how we can multiply two 8 bit number with rotation

how we can multiply two 8 bit number with rotation

Input output interface-microprocessor, I/O interface I/O  devices such ...

I/O interface I/O  devices such as displays and keyboards  establish  communication of computer with outside world. Devices may be interfaced in 2 ways Memory mapped I/O and I/

Opcode-microprocessor, Opcode : The opcode generally appear in the firs...

Opcode : The opcode generally appear in the first byte.but in a few instructions, a register objective is in the first byte and few other instructions may have their 3-bits of

Write Your Message!

Captcha
Free Assignment Quote

Assured A++ Grade

Get guaranteed satisfaction & time on delivery in every assignment order you paid with us! We ensure premium quality solution document along with free turntin report!

All rights reserved! Copyrights ©2019-2020 ExpertsMind IT Educational Pvt Ltd