Assembly language, Assembly Language

Assignment Help:

Assembly Language:

Inside the 8085, instructions are really stored like binary numbers, not a very good manner to look at them and very difficult to decipher. An assembler is a program that permits you to write instructions in, more or less, English form, much more simply read and understood, and after that converted or assembled into hex numbers and at last into binary numbers.

The program is written with a text editor (NOTEPAD or similar), saved like an ASM file, and then assembled by the assembler (TASM or MASM or similar) program. The end result is an OBJ file you download to the 8085. Here is an instance of the problem of adding 2 plus 2 :

mvi A,2; move 2 into the A register

mvi B,2; move 2 into the B register

add B; add reg. B to reg. A, store result in reg. A

The first line moves a 2 into a register A. The second line moves a 2 into a register B. it is all the data we require for the program. The third line adds up the accumulator with register B and holds the result back into the accumulator, destroying the 2 that were originally in it. The accumulator contains a 4 in it now and B still contains a 2 in it. In the program above all text after the ';' are treated as comments, and not executed. It is a very significant habit to acquire.

Assembly language follows some rules that we shall describe as they come up. With most of the instructions, especially those including data transfer, the instruction is first, followed by at least 1 space, after that the destination followed through a comma, and then the source. The destination is where the result of the instruction shall end up and the source is where the data is coming from.

Next we shall read a switch, and light an LED if the switch is pressed. This happens quite frequently in your lab experiments. Bit 0 of Port 0 shall be the switch. While the switch is closed or pressed, bit 0 will be a 1, and if the switch is open or not pressed, bit 0 will be a 0. Bit 0 of Port l is the LED. If bit 0 is a 0 the LED is off and if bit 0 is a 1, the LED shall be on. All the other bits of reg. A shall be ignored and assumed to be all 0's, for the sake of discussion

Start

IN         0          ; read Port 0 into reg. A

CMP    1          ;compare reg. A with the value 1

JNZ      start     ; jump to start if the comparison does not yield 0

OUT     1          ; send a 1 to Port 1, turning the LED on

JMP     start

 

The first line has something new. It's called as a label. In this case it is start:. A label is a manner of telling the assembler that this line has a name that may be referred to later to get back to it. All of the labels are followed by the symbol:, that tells the assembler that it is a label. In the first line we also read the switch by reading Port and putting it into the accumulator. Register. A is the only register that may read in/send out data using ports or perform compares. Therefore, we need not write 'A' in the command it's implied.


Related Discussions:- Assembly language

Bcsl-022, define accounting.briefly explain the accounting concepts which g...

define accounting.briefly explain the accounting concepts which guide the accountant at the recording stage.

Shr-sar-logical instruction-microprocessor, SHR : Shift Logical Right: Thi...

SHR : Shift Logical Right: This instruction performs bit-wise right shifts on the operand word or byte that might be reside in  a memory location or a register, by the specified c

Ocw-microprocessor, There are 3 kinds of OCWs. The command word OCWI is u...

There are 3 kinds of OCWs. The command word OCWI is utilized for masking the interrupt requests; when the mask bit corresponding to an interrupt request is value 1, then the requ

Control transfer or branching instruction-microprocessor, Control Transfer ...

Control Transfer or Branching Instruction Control transfer instructions transfer the flow of execution of the program to a new address specified in the instruction indirectly o

Arithmrtic operation exercise assempley HELP!, Open notepad and enter the c...

Open notepad and enter the code for a program that calculates the following arithmetic expression: x = a + b + c - d - e + f The operands a, b, c, d, e, f, and x should be declared

Assembly Language Programming, Write a program that defines symbolic consta...

Write a program that defines symbolic constants for all of the days of the week

Instructions, Difference between div and idiv

Difference between div and idiv

Rep-string manipulation instruction-microprocessor, REP : Repeat Instructi...

REP : Repeat Instruction Prefix :- This instruction is utilized as a prefix to other instructions. The instruction in which the REP prefix is provided, is executed repetitively

Programming assembly language, Write an 8086 program to find out the number...

Write an 8086 program to find out the number of positive numbers and negative numbers from a given series of signed numbers include flow chart ..

PIC MCU, CAN U GIVE BRIEF THEORY

CAN U GIVE BRIEF THEORY

Write Your Message!

Captcha
Free Assignment Quote

Assured A++ Grade

Get guaranteed satisfaction & time on delivery in every assignment order you paid with us! We ensure premium quality solution document along with free turntin report!

All rights reserved! Copyrights ©2019-2020 ExpertsMind IT Educational Pvt Ltd