Assembly language, Assembly Language

Assignment Help:

Assembly Language:

Inside the 8085, instructions are really stored like binary numbers, not a very good manner to look at them and very difficult to decipher. An assembler is a program that permits you to write instructions in, more or less, English form, much more simply read and understood, and after that converted or assembled into hex numbers and at last into binary numbers.

The program is written with a text editor (NOTEPAD or similar), saved like an ASM file, and then assembled by the assembler (TASM or MASM or similar) program. The end result is an OBJ file you download to the 8085. Here is an instance of the problem of adding 2 plus 2 :

mvi A,2; move 2 into the A register

mvi B,2; move 2 into the B register

add B; add reg. B to reg. A, store result in reg. A

The first line moves a 2 into a register A. The second line moves a 2 into a register B. it is all the data we require for the program. The third line adds up the accumulator with register B and holds the result back into the accumulator, destroying the 2 that were originally in it. The accumulator contains a 4 in it now and B still contains a 2 in it. In the program above all text after the ';' are treated as comments, and not executed. It is a very significant habit to acquire.

Assembly language follows some rules that we shall describe as they come up. With most of the instructions, especially those including data transfer, the instruction is first, followed by at least 1 space, after that the destination followed through a comma, and then the source. The destination is where the result of the instruction shall end up and the source is where the data is coming from.

Next we shall read a switch, and light an LED if the switch is pressed. This happens quite frequently in your lab experiments. Bit 0 of Port 0 shall be the switch. While the switch is closed or pressed, bit 0 will be a 1, and if the switch is open or not pressed, bit 0 will be a 0. Bit 0 of Port l is the LED. If bit 0 is a 0 the LED is off and if bit 0 is a 1, the LED shall be on. All the other bits of reg. A shall be ignored and assumed to be all 0's, for the sake of discussion

Start

IN         0          ; read Port 0 into reg. A

CMP    1          ;compare reg. A with the value 1

JNZ      start     ; jump to start if the comparison does not yield 0

OUT     1          ; send a 1 to Port 1, turning the LED on

JMP     start

 

The first line has something new. It's called as a label. In this case it is start:. A label is a manner of telling the assembler that this line has a name that may be referred to later to get back to it. All of the labels are followed by the symbol:, that tells the assembler that it is a label. In the first line we also read the switch by reading Port and putting it into the accumulator. Register. A is the only register that may read in/send out data using ports or perform compares. Therefore, we need not write 'A' in the command it's implied.


Related Discussions:- Assembly language

Interrupt priority management-microprocessor, Interrupt Priority Management...

Interrupt Priority Management The interrupt priority management logic indicated in given figure can be implemented in several ways. It does not required to be present in system

Write a mips program that reads a string from user input, Description Wr...

Description Write a MIPS program that reads a string from user input, reverse each word (defined as a sequence of English alphabetic letters or numeric digits without any punctu

Short-type-global-assemblers operator-microprocessor, SHORT  : The  SHO...

SHORT  : The  SHORT operator denoted to the assembler that only one byte is needed to code the displacement for a jump (for example displacement is within -128 to +127 bytes fr

DIV subroutine, I need a division subroutine. Asks for two inputs, then dis...

I need a division subroutine. Asks for two inputs, then displays the inputs and shows the answer with a remainder. Mine isnt displaying the inputs correctly.

Assume-assemblers directive-microprocessor, ASSUME: Assume Logical Segment...

ASSUME: Assume Logical Segment Name:- The ASSUME directive which is used to inform the assembler, the specified names of the logical segments to be consider for different segme

Implemented with an arm assembly language program, The problem to be solved...

The problem to be solved and implemented with an ARM assembly language program You are asked to do some image processing on an image composed of characters shaped in For exa

Mlil-arithmetic instruction-microprocessor, MLIL: Unsigned Multiplication ...

MLIL: Unsigned Multiplication Byte or Word: This instruction multiplies an unsigned byte or word by the contents of the AL. The unsigned byte or word can be in any one of the gene

8086, Ask(2) Write a program to mask bits D3D2D1D0 and to set bits D5D4 and...

Ask(2) Write a program to mask bits D3D2D1D0 and to set bits D5D4 and to invert bits D7D6 of the AX register question #Minimum 100 words accepted#

Architecture of file transfer, Explain the architecture of the file transfe...

Explain the architecture of the file transfer protocol ftp in terms of clients, servers, sockets

Write Your Message!

Captcha
Free Assignment Quote

Assured A++ Grade

Get guaranteed satisfaction & time on delivery in every assignment order you paid with us! We ensure premium quality solution document along with free turntin report!

All rights reserved! Copyrights ©2019-2020 ExpertsMind IT Educational Pvt Ltd