Assembly language, Assembly Language

Assignment Help:

Assembly Language:

Inside the 8085, instructions are really stored like binary numbers, not a very good manner to look at them and very difficult to decipher. An assembler is a program that permits you to write instructions in, more or less, English form, much more simply read and understood, and after that converted or assembled into hex numbers and at last into binary numbers.

The program is written with a text editor (NOTEPAD or similar), saved like an ASM file, and then assembled by the assembler (TASM or MASM or similar) program. The end result is an OBJ file you download to the 8085. Here is an instance of the problem of adding 2 plus 2 :

mvi A,2; move 2 into the A register

mvi B,2; move 2 into the B register

add B; add reg. B to reg. A, store result in reg. A

The first line moves a 2 into a register A. The second line moves a 2 into a register B. it is all the data we require for the program. The third line adds up the accumulator with register B and holds the result back into the accumulator, destroying the 2 that were originally in it. The accumulator contains a 4 in it now and B still contains a 2 in it. In the program above all text after the ';' are treated as comments, and not executed. It is a very significant habit to acquire.

Assembly language follows some rules that we shall describe as they come up. With most of the instructions, especially those including data transfer, the instruction is first, followed by at least 1 space, after that the destination followed through a comma, and then the source. The destination is where the result of the instruction shall end up and the source is where the data is coming from.

Next we shall read a switch, and light an LED if the switch is pressed. This happens quite frequently in your lab experiments. Bit 0 of Port 0 shall be the switch. While the switch is closed or pressed, bit 0 will be a 1, and if the switch is open or not pressed, bit 0 will be a 0. Bit 0 of Port l is the LED. If bit 0 is a 0 the LED is off and if bit 0 is a 1, the LED shall be on. All the other bits of reg. A shall be ignored and assumed to be all 0's, for the sake of discussion

Start

IN         0          ; read Port 0 into reg. A

CMP    1          ;compare reg. A with the value 1

JNZ      start     ; jump to start if the comparison does not yield 0

OUT     1          ; send a 1 to Port 1, turning the LED on

JMP     start

 

The first line has something new. It's called as a label. In this case it is start:. A label is a manner of telling the assembler that this line has a name that may be referred to later to get back to it. All of the labels are followed by the symbol:, that tells the assembler that it is a label. In the first line we also read the switch by reading Port and putting it into the accumulator. Register. A is the only register that may read in/send out data using ports or perform compares. Therefore, we need not write 'A' in the command it's implied.


Related Discussions:- Assembly language

Assembly assignment help, Problems: 1. Write a single program. Each of th...

Problems: 1. Write a single program. Each of the problems (2-4) should be written within a procedure. Your “main” procedure should call each procedure. Before calling each proc

Schematic circuit diagram of system, Perform an extensive web search of pop...

Perform an extensive web search of popular microcontroller manufacturers (some of the major players) to select a suitable device for the system to control the lighting of a typical

Compute the fibonacci sequence - assembly program, Compute the Fibonacci se...

Compute the Fibonacci sequence - assembly program: Problem: Fibonacci   In this problem you will write a program that will compute the first 20 numbers in the Fibonacci sequ

General terms for cache-microprocessor, General terms for Cache : Cac...

General terms for Cache : Cache Hits : When the cache consisted the information requested, the transaction is said to be a cache hit. Cache Miss : When the cache does n

#largest number, #write a program 8086 to find the largest number

#write a program 8086 to find the largest number

Develop a schematic circuit diagram of system, Develop a suitable schematic...

Develop a suitable schematic circuit diagram of your system showing the interface between the PIC16F84 and the existing mains light & switch, including 5V derivation from the 240V

Movsw/movsb-string manipulation instruction-microprocessor, MOVSW/MOVSB : ...

MOVSW/MOVSB : Move String Word or String Byte: Imagine a string of bytes, stored in a set  of consecutive memory locations is to be moved to another set of  the destination locati

Assembly language programs-microprocessor, Assembly Language Example Progra...

Assembly Language Example Programs We studied the entire instruction set of 8086/88, pseudo-ops and assembler directives. We have explained the process of entering an assembly

Selecting array elements, implement the following c++ code in assembly lang...

implement the following c++ code in assembly language using the block-structured .IF and .while directives

Write Your Message!

Captcha
Free Assignment Quote

Assured A++ Grade

Get guaranteed satisfaction & time on delivery in every assignment order you paid with us! We ensure premium quality solution document along with free turntin report!

All rights reserved! Copyrights ©2019-2020 ExpertsMind IT Educational Pvt Ltd