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Many persons are taught AI with the opening line: "The three most important things in AI are representation, representation and representation ". While selecting the method of representing knowledge in AI programs will always be a key concern, many process now have well-chosen ways to represent data which have been shown to be useful about that technique. Along the way, much searches has been undertaken into discovering the convenient ways to represent certain catagory of knowledge. The way in which knowledge can be showen is often taken as another way to characterize Artificial Intelligence. Some basic representation processs include:
Some standard AI programming languages have been created in order to make intelligent programs robustly and with good efficiency. These are like:
See that other languages are used extensively to built AI programs, like:
1.7 Application AreasPersonal systems usually drive AI research much more than the large term aim explained above. Much of AI literature is collected into application areas, some of which are like following:
Choice of Medium: All the transmission channels discussed in the foregoing paragraphs can be used as point to point connections or as broadcast systems. Transmitting informati
Briefly explain all the networking components and devices that are needed to set up a computer network. This is just a brief explanation of devices needed and their reason for usin
Which of the following is NOT a type of SQL constraint?
QUESTION 1 Describe the binary search algorithm using an example of your own. QUESTION 2 (a) By showing all your workings, give a big-O estimate for f(x) = (x + 1)lo
QUESTION (a) Define z-transform of sequence x[n]. (b) A causal LTI system has impulse response h[n], for which the z-transform is H(z) = (1+z -1
TRANSMISSION MEDIA: When we speak of transmission media, we usually mean a mix of physical lines ranging from wire pairs to cable, and over the air transmission media, such as
Question 1 Explain the configuration steps involved in CMOS setup Date and time Error halt Floppy drive A Halt on Hard disk C HDD Delay Keyboard Memory
I am using block matching algorithm to get the motion vectors, now, how can I get the depth map/depth value from the motion vectors?
explain the working of gaided media ?
for loop
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