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Art: it just like conventional animation, computer animation is additionally a type of art. A multitude of results can be created on a computer than on a piece of paper. An artist can control a magnitude of things in a computer animation along with some clicks of a mouse than he can act in the conventional animation techniques. A light source can be moved very simply, changing the way a whole scene looks. Textures can be changed just as simply, without redoing the whole animation. Computer graphics are not extremely replace conventional methods anywhere in the upcoming. There are even many things which cannot be done on the computer such an artist can act along with a paintbrush and a palette. Computer graphics is easily just the other form of art.
Scripting Systems- Computer Animation Scripting Systems are the earliest type of motion control systems. Scripting systems permit object specifications and animation sequenc
Trivial Rejection Case of cohen sutherland line clippings Case: it is Trivial Rejection Case; if the logical intersection (AND) of the bit codes of the end points P, Q of
Algorithm (scan-line): For each scan line perform from step (1) to (3). 1) For all pixels on a scan-line, arrange depth [x]=1.0 i.e. max value and Intensity [x] = background
Boundary Fill Algorithm Boundary fill algorithm is suitable when the boundary has single color while flood fill algorithm is more suitable for filling regions which are defined
What do you mean by parabolic splines? For parabolic splines a parabola is fitted by the first three points p1, p2,p3 of the data array of kot points. Then a second parabolic
Step1: Read a text file which we want to hide. Step2: Transform it into an array of its binary value. Step3: Transform this array into its equivalent one dimensional array
Geometrical examine Types of Line Clipping Geometrical examine of the above kinds of clipping (it assists to get point of intersection of line PQ along with any edge). Assu
what are three features to use to create your flyer to market?
Principle Vanishing point - Perspective Projections Assume that line 1 and l2 be two straight lines parallel to each other that are also parallel to x-axis. If the projection
How does the Cyrus Beck line clipping algorithm, clip a line segment whether the window is non convex? Solution : see the following figure 13, now the window is non-convex in s
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