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Art: it just like conventional animation, computer animation is additionally a type of art. A multitude of results can be created on a computer than on a piece of paper. An artist can control a magnitude of things in a computer animation along with some clicks of a mouse than he can act in the conventional animation techniques. A light source can be moved very simply, changing the way a whole scene looks. Textures can be changed just as simply, without redoing the whole animation. Computer graphics are not extremely replace conventional methods anywhere in the upcoming. There are even many things which cannot be done on the computer such an artist can act along with a paintbrush and a palette. Computer graphics is easily just the other form of art.
Scan Line Algorithm A scan line algorithm determines the overlap intervals of the polygon with each scan line to obtain interior points of the polygon for assigning those point
normal vector
Derive the common transformation of parallel projection into the xy-plane in the direction of projection d=aI+bJ+cK. Solution: The common transformation of parallel projection
What is the maximum number of objects such can be handled via the depth/z- buffer algorithm? Solution : In z-buffer algorithm, an arbitrary number of objects can be handled sin
Example: Exemplify the Bresenham line generation algorithm through digitizing the line along with end points (20, 10) and (30, 18) Solution: m = (y2 - y1)/( x2 - x1) =
Describe briefly Sutherland Cohen line clipping algorithm. OR Describe Cohen Sutherland line clipping algorithm. Cohen Sutherland line clipping algorithm In this algorith
Web Design and Editing To edit and make a website, the big three softwares are use: 1) DreamWeaver (MacroMedia) 2) Frontpage (MicroSoft) 3) Go Live (Adobe) 4)
Question 1) Why are selection tools useful? Describe them based on different categories Question 2) What are the different types of layers? Describe each type Quest
What is the need of homogeneous coordinates? To perform more than one transformation at a time, use homogeneous coordinates or matrixes. They decrease unwanted calculations in
QUESTION (a) What is the difference between kerning and tracking? (b) What is the advantage of creating colours in the Swatches panel instead of the Colour panel? (c) Wha
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