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Art: it just like conventional animation, computer animation is additionally a type of art. A multitude of results can be created on a computer than on a piece of paper. An artist can control a magnitude of things in a computer animation along with some clicks of a mouse than he can act in the conventional animation techniques. A light source can be moved very simply, changing the way a whole scene looks. Textures can be changed just as simply, without redoing the whole animation. Computer graphics are not extremely replace conventional methods anywhere in the upcoming. There are even many things which cannot be done on the computer such an artist can act along with a paintbrush and a palette. Computer graphics is easily just the other form of art.
Scripting Systems- Computer Animation Scripting Systems are the earliest type of motion control systems. Scripting systems permit object specifications and animation sequenc
how to develop bresenham''s line drawing algorithm?
Question: List five different areas of applications of computer graphics Answer: Five major areas of applications of computer graphics are: i) Study of molecular structures.
Question 1 Explain Bresenham's Circle Drawing Algorithm Question 2 Derive the matrix for inverse transformation Question 3 Discuss the following Raster Graphic Algorithm
Explain about the Computer-Aided Design CAD is used in the design and development of new products in a several of applications both at home and on a commercial/industrial basis
Objectives After completing this section, you must be familiar with: explain computer graphics, its characteristics and features; Conversations about applicat
Graphic Interchange Format (GIF): The Graphic Interchange Format is an efficient implies to transmit images across data networks. In the early 1990 year the original designers of
Merits -Phong shading or Normal Vector Interpolation Shading Hence by finding intensities at various points across the edge we determine the intensity that is varying across t
Question 1: (a) Define what you understand by the following terms: i) Pixel ii) Pixel Aspect Ratio iii) Frame rates. iv) Animation In each of the above, use diagr
State whether the following statements are true or false. Give reasons/examples to justify your answer. a) Cavalier projection is a parallel projection. b) Angles are not
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