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Art: it just like conventional animation, computer animation is additionally a type of art. A multitude of results can be created on a computer than on a piece of paper. An artist can control a magnitude of things in a computer animation along with some clicks of a mouse than he can act in the conventional animation techniques. A light source can be moved very simply, changing the way a whole scene looks. Textures can be changed just as simply, without redoing the whole animation. Computer graphics are not extremely replace conventional methods anywhere in the upcoming. There are even many things which cannot be done on the computer such an artist can act along with a paintbrush and a palette. Computer graphics is easily just the other form of art.
Question: Is CAD only helpful for design drawings? No. When true-scale, structurally valid drawings are the purpose for CAD's existence; it utilizes is as diverse as imagination
Properties of Bezier Curves - modeling and rendering A very helpful property of a Bezier curve is that it always passes via the first and last control points. Such the bounda
what is ray tracing algorithm in hidden surface removal
Polygon Tables - curves and surfaces All polygons are analogous to a graph G (V, E). Remember that the analogy in which a polygon surface can be specified along with as a set
Q. Why are all resolutions in ratio of 4:3? The bad news is that almost every monitor can only display upto a maximum of 262,144 colours (i.e. 18 bits/pixel Colour Depth). The
X-shear Regarding the Origin - 2-d and 3-d transformations Suppose an object point P(x,y) be moved to P'(x',y') in the x-direction, via the given scale parameter 'a',that is,
Sequencing of Animation Design Previously we have discussed many things regarding the traditional and current trends of computer created animation although now it is time to pr
Object Space - approaches for visible surface determination The second approach as object-space that compares all objects directly along with each other inside the scene defin
Cohen Sutherland line clipping algorithm The algorithm uses the following main steps Divide the entire plane into nine disjoint regions using the four window boundaries
why overstriking is harmful.justify
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