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Art: it just like conventional animation, computer animation is additionally a type of art. A multitude of results can be created on a computer than on a piece of paper. An artist can control a magnitude of things in a computer animation along with some clicks of a mouse than he can act in the conventional animation techniques. A light source can be moved very simply, changing the way a whole scene looks. Textures can be changed just as simply, without redoing the whole animation. Computer graphics are not extremely replace conventional methods anywhere in the upcoming. There are even many things which cannot be done on the computer such an artist can act along with a paintbrush and a palette. Computer graphics is easily just the other form of art.
Basics of Animation - Computer animation Historical and traditional methods for production of animation: As we have studied the transformations linked in computer graphics
Animation, Video and Digital Movies : These are sequences of bitmapped graphic scenes or frames, quickly played back. But animations can also be made inside the authoring system t
Plane equation - spatial orientation of the Surface Element For some of Plane equation procedures, we have information regarding the spatial orientation of the individual surf
1. If you perform a x-direction shear transformation and then a y-direction shear transformation, will the result be the same as the one which is obtained when it is simultaneous s
Categories of Orthographic Projection Orthographic projection is additionally divided into Multi-view projection and axonometric projection, depending upon where the direction
Similarly we can control the intensity of colours We contain more bit planes for all colour say three bit planes for R, 3 for G and 3 for B here all bit plane of size mxn, hen
Test For checking Disjoint Polygons by using of Min-max Test Test 1: For checking disjoint polygons by using of Min-max test. Assume that you have two polygons as P1 and
2-DIMENSIONAL TRANSFORMATION Modeling transformation is the mechanism to compose an image from modeling primitives. The modeling primitives are defined in their own coordinate
Ray Casting -polygon rendering and ray tracing methods It is a method wherein the surfaces of objects visible to the camera are determined by throwing or say casting rays of
Liquid Crystal Display - Graphics Hardware It is a type of display utilized in digital watches and several portable computers. These work along with polarized ambient as outsi
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