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Structures A structure is a user-defined data type, which may have different data types as its members. Creating a structure is a two-part process. First, a structure template
write a program that can accept numbers and perform all the four arithmetic operation
write a program to calculate gross salary and net salary using hra da pf in c++
char P[100]; double X=533.8*22500; sprintf(P,"%f %u",X,(unsigned int)X); MessageBox(P,"SSS"); //12010500.000 12010499
Overloading a method (or function) in C++ is the ability for functions of the similar name to be defined as long as these methods have dissimilar signatures (different set of param
ambiguity in multiple inheritance
program that decodes sending smuggler''s string
write a c++ program to find the prime numbers
Conversion Functions Conversion functions are member functions used for the following purposes: 1. Conversion of object to basic data type. 2. Conversion of basic data ty
program to check whether a given point lies inside a rectangle or not
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