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ARCHITECTURE OF WIN 32 PROGRAM
Figure: working of Win 3 program
The hardware events in the figure are the mouse associated events like the mouse move, left button down etc or the keyboard events like the release or character press. The events are stored in the system queue and it is dispatched to the suitable message queue of the application. Each and every program will have the message loop that will recover the events from the queue and call the window procedure that will contain the handler. When the handler is not integrated in the application the default window procedure will be called. The default window procedure Default Wnd Proc in the above figure implements the behaviors like minimizing, maximizing or restoring the displaying menu resources.
Software With Inappropriate Behavior: You would save a document; print it, and then you'll try to close it. The program will ask you if you want to save. This is because; the
Illustration of GDI object CPen: 1. Generate a SDI application. And name it as gdipen. 2. Press ctrl (control key) and W altogether to invoke the class wizard. 3. Choose
#12 derived preferredCustomer class
Software That Is Obscure: The Software hides the intensions, meaning and actions from the user. For illustration, if a user is asked whether a full installation, the custom in
Do Until Loop Statement: The statements within the do...until loop block executes till the condition given in until become true. The working of do...until loop is elaborated w
Message Routing: The system posts the messages to a first-in, first-out queue known as the message queue or it sends the messages directly to a window procedure. The Messages
Please help me.. I am loading data from a text file to a class (Item Inventory from Tony Gaddis - Visual Basic - Chapter 12 -programming challange# 7-9) and the last item loaded is
Is that easy to learn
i need to do my final project for my last year bsc honours degree in Business Information systems. I need to develop a system which is operational for hotel management system. th
INTRODUCTION TO GUI DESIGN AND FILE HANDLING The aim of the user interface design is to attain the user's goals. When the user's goals are met, the user is satisfied and the
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