Application of sutherland hodgman polygon clipping, Computer Graphics

Assignment Help:

For good understanding of the application of the rules specified above see the following figure, where the shaded region demonstrates the clipped polygon.

801_Application of Sutherland Hodgman Polygon Clipping.png

Figure: Sutherland-Hodgman Polygon Clipping

Pseudo code for Sutherland - Hodgman Algorithm

Define variables

In VertexArray is the array of input polygon vertices

outVerteArray is the array of output polygon vertices

Nin is the number of entries in inVertexArray

Nout is the number of entries in outVertexArray

n is the number of edges of the clip polygon

ClipEdge[x] is the xth edge of clip polygon defined by a pair of vertices

s, p are the start and end point respectively of current polygon edge

i is the intersection point with a clip boundary

j is the vertex loop counter

Define Functions

AddNewVertex(newVertex, Nout, outVertexArray)

: Adds newVertex to outVertexArray and then updates Nout

InsideTest(testVertex, clipEdge[x])

: Checks whether the vertex lies inside the clip edge or not;

  retures         TRUE is inside else returns FALSE

Intersect (first, second, clipEdge[x])

: Clip polygon edge (first, second) against clipEdge[x], outputs the intersection point

{                                        :  begin main

x = 1

while (x ≤ n)                     : Loop through all the n clip edges

{

Nout = 0                            : Flush the outVertexArray

s = inVertexArray[Nin] : Start with the last vertex in inVertexArray

for j = 1 to Nin do             : Loop through Nin number of polygon vertices (edges)

{

p = inVertexArrray[j]

if InsideTest(p, clipEdge[x] = = TRUE then                     : Case A

and D

if InsideTest(s, clipEdge[x] = = TRUE then

AddNewVertex(p, Nout, outVertexArray)                        : Case A

else

i = Intersect(s, p, clipEdge[x])                           :  Case D

AddNewVertex(i, Nout, outVertexArray)

AddNewVertex(p, Nout, outVertexArray)

end if

else      :  i.e. if InsideTest(p, clipEdge[x] = = FALSE

(Cases 2 and 3)

if InsideTest(s, clipEdge[x]) = =TRUE then                     : Case B

{

 Intersect(s, p, clipEdge[x])

AddNewVertex(i, Nout, outVertexArray)

end if                                        : No action for case C

 

s = p                                         : Advance to next pair of vertices j = j + 1

end if                                         :  end {for}

}

x = x + 1                                     : Proceed to the next ClipEdge[x +1]

Nin = Nout

inVertexArray = outVertexArray            :  The output vertex array for the current clip edge becomes the input vertex array for the next clip edge

}                                        : end while

}                                        : end main


Related Discussions:- Application of sutherland hodgman polygon clipping

Characteristics of vector drawings, Characteristics of vector drawings: Ve...

Characteristics of vector drawings: Vector drawings are generally pretty small files as they include only data about the Bezier curves which form the drawing. The EPS-file format

Translate a triangle and scale it in coordinate direction, Translate a tria...

Translate a triangle and scale it in each coordinate direction Consider a triangle with vertices in 2D plane given by (0, 0), (1, 0) and (0,1) (called unit triangle).  Translat

Vecgen algorithm and bresenham line, what is vecgen algorithm and bresenha...

what is vecgen algorithm and bresenham linequestion..

What is computer graphics?, What Is Computer Graphics? The term Graphi...

What Is Computer Graphics? The term Graphics mean is Graphical Tricks. All image or picture is actually a graph and when various mathematical tricks are utilized to manipulate

Silicon graphics - hardware for computer animation, Silicon Graphics - Hard...

Silicon Graphics - Hardware for computer animation The SGI platform is one of the most broadly used hardware platforms in professional or broadcast feature computer animation

Serial line db9 connector, Main Objectives of this connector is to allow fu...

Main Objectives of this connector is to allow full duplex communication between peripherals that uses such connector such PIC Demo board, ICD2 Debugger etc. The RS32 connector pin

Remark for the bresenham line generation algorithm, Remark for the Bresenha...

Remark for the Bresenham Line Generation Algorithm Remark: The algorithm will be properly the same if we suppose | m | Algorithm | m | (a) Input two line endi

Draw a long line segment using dda line drawing algorithm, Draw a long line...

Draw a long line segment using (i) DDA line drawing algorithm (ii) Bresenham line drawing algorithm (iii) OpenGL function using GL_LINES.  Observe if DDA line segment deflects from

Write Your Message!

Captcha
Free Assignment Quote

Assured A++ Grade

Get guaranteed satisfaction & time on delivery in every assignment order you paid with us! We ensure premium quality solution document along with free turntin report!

All rights reserved! Copyrights ©2019-2020 ExpertsMind IT Educational Pvt Ltd