Application of connect-4 game, Computer Engineering

Assignment Help:

The game Connect-4 is played on a board that has seven columns. There are six spaces on each column. The board is initially empty. Two players take turns dropping one piece (black or grey in the diagram below, but "X" or O" in our game) in a column. The piece falls into the lowest unoccupied row. A player cannot move in a column if the top-most row of that column already has a piece in it. The first player to get four of their counters in a line (horizontally, vertically, or diagonally) is the winner. 

You have been provided with two files for this problem: minimax.lisp, which contains lisp code for the minimax algorithm, and  connect-4.lisp, which contains a working Lisp implementation of the Connect-4 game. 

As the Connect-4 implementation currently stands, you should  have absolutely no problem beating the program. Try it:  

[1]> (load 'minimax)

;; Loading file C:\CSE2AIF\minimax.lisp ...

;; Loaded file C:\CSE2AIF\minimax.lisp

T

[3]> (load connect-4)

;; Loading file C:\CSE2AIF\connect-4.lisp ...

;; Loaded file C:\CSE2AIF\connect-4.lisp

T

[3]> (play)  

The program plays poorly because it has a poor-quality heuristic. The function static, which evaluates a position from the point of view of a particular player, is currently defined as follows: (defun static (board player) 0)

This means that each board configuration receives exactly the same evaluation; i.e., 0.  Your task for this question is to develop and implement a good heuristic for the Connect-4 game.  The only LISP code that you are required to write is a LISP function static, which accepts a board and player as input arguments, and returns an evaluation of the board state from the point of view of player. You can, of course, write as many helper functions as you like.  

To assist you, the code you have been supplied with contains a parameter *all-c4-lines* which is a list of all of the 69 possible ways to win in Connect-4. Each element of this list is a list of length four, such as

 ((3 5) (4 5) (5 5) (6 5))

Each element of this is the column and row. For example, the above list indicates that there is a line of length four that includes a piece at the 4th column of the 6th row, the 5th  column of the 6th row, the 6th column of the 6th row, and the 7th column of the 6th row.

 Note that rows and column indexing starts at 0.

The Lisp built-in function  aref can be used to find what piece, if any, is at a specified location. For example, to find what piece, if any, occupies column col and row row of the current board state, evaluate the following code 

   (aref board col row)

This will return either nil, x or o.


Related Discussions:- Application of connect-4 game

Evaluation functions for cutoff search , Evaluation Functions for Cutoff Se...

Evaluation Functions for Cutoff Search - artificial intelligent Evaluation functions guess the score that may be guaranteed if a specific world state is reached. In chess, such

Initialize new pvm processes, Q. Initialize new PVM processes? pvm_spa...

Q. Initialize new PVM processes? pvm_spawn( char *task, char **argv, int flag, char *where, int ntask, int *tids ) Initialize new PVM processes. Task a character st

Minimax search, Minimax search: Always notice there that the process a...

Minimax search: Always notice there that the process above was in order for player one to choose his and her first move for that. The whole entire process would require to fre

What is priority interrupt, What is Priority interrupt. It is a system ...

What is Priority interrupt. It is a system that establishes a priority over the several resources to determined which condition are to be serviced first when two or more reques

Indian standard code for information interchange, The ISCII is an 8-bit cod...

The ISCII is an 8-bit code which contains standard ASCII values till 127 from 128-225 it contains characters necessary in ten Brahmi-based Indian scripts. It is defined in IS 13194

What is index register, What is index register? In index mode the effec...

What is index register? In index mode the effective address of the operand is formed by adding a constant value to the contents of a register. The register used might be either

Illustrate why does a tea kettle sing, Q. Illustrate why does a tea kettle ...

Q. Illustrate why does a tea kettle sing? Answer:- There is a little attachment with a hole in it which acts as a whistle. It is inserted into the spout of the kettle as w

Karnaugh maps, Minimisation using Boolean algebra is not always straight fo...

Minimisation using Boolean algebra is not always straight forward and sometimes it is not obvious if a further manipulation would give a simpler circuit. Karnaugh maps are a muc

Add another layout cell, Next add a layout cell for the Learn More About gr...

Next add a layout cell for the Learn More About graphic. 1.  In Objects panel, click the Draw Layout Cell icon. 2.  In Document window, draw a new cell in the space below nav

Show sample instruction format of mips instruction, Q. Show Sample Instruct...

Q. Show Sample Instruction Format of MIPS instruction? Early MIPS architectures had 32-bit instructions and later versions have 64-bit implementations. The first commercial

Write Your Message!

Captcha
Free Assignment Quote

Assured A++ Grade

Get guaranteed satisfaction & time on delivery in every assignment order you paid with us! We ensure premium quality solution document along with free turntin report!

All rights reserved! Copyrights ©2019-2020 ExpertsMind IT Educational Pvt Ltd