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Animator Studio and Elastic Reality - Computer Animation
Animator Studio
It is a cell animation program from AutoDesk. Its predecessor was Animator Pro for PC DOS. Animator Studio runs under Windows. This has a multitude of characteristics which minimize the animation creation time.
Elastic Reality
It is one of the top of the line morphing programs. It runs on Macs and SGIs. One of the main features of Elastic Reality as opposite to the other programs is which it uses splines as opposite to points to explain the morphing area. It permits us to morph video and also still images.
Aspect ratio - Display Devices Ratio of vertical points to horizontal points necessary to produce equal length lines in both directions on the screen. For example, in a CRT mon
Archeology: along with the advent of the computer, the archeologist has obtained a new tool, computer animation. An object-model can be made comparatively quick and without any we
Construction of a Solid with a Translational Sweep Figure demonstrates construction of a solid along with a translational sweep. Translating the control points of the periodic
Frame animation non- interactive animation rectangular shape (Cartoon movies) It is an "internal" animation method, which is, it is animation within a rectangular frame. This i
What is scan conversion explain the four adverse side effect of scan conversion
Filled-Area Primitives Filled-area primitives are one of the most important types of primitives used in Computer Graphics. Basically filled-area primitives are meant to fill
Question 1 Discuss the general properties of analog signal Question 2 Differentiate images and graphics Question 3 Explain the video compression standard H.263
Bezier Surfaces - Modeling and Rendering Two sets of Bezier curve can be utilized to design an object surface by identifying by an input mesh of control points. The Bézier su
Subdivision of polygon Test to find out the visibility of a single surface are made through comparing surfaces that as polygons P along regarding a specified screen area A.
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