Animal puzzle, Game Theory

Assignment Help:

a) This you just have to list all the attributes for the program. i.e. unique id's for puzzle pieces, attributes for the puzzle like a data field for the number of edges, methods that you will use on the puzzle pieces like a rotate method, boolean attributes for tracking which pieces have been used/checked. we also had an array to store the edges in that match the current pieces edges

b) in here we talked about the notation to represent the puzzle piece. I see you have shapes with pictures of pigs on them You will need to have a notation that describes each side i.e. the orientation of the pig, the colour and whether it is a head or tail you could use - T, R, L (a Tail which is red and is pointed left) Therefore a shape could be described by combining 3 of these for a triangle or 8 for the octagon. there are several alternatives to this we figured out the total possible number of different edges i.e. how many different combinatiosn of colour, end/head and orientation there could be (think it was 16) and assigned numbers to them. so 1-8 was for all the heads of different colours and different orientations and then -1 to -8 was for the tails of the same colour and orientation. this was good because when two edges matched adding their number would equal 0 and we would know they matched. we also found it necessary to have a data structure for the pattern that the pieces would form we called this 'slot' and this was used to show connections between pieces that were required to form the final structure.  

c) This is simply formalising the data structure you created in part b. using the data structure for a write a file that can represent a set of pieces. think about whether you want it to all be on one line or be seperated by piece. you need to write it out like you will feed it into the program d) Are you going to use brute force? or is there a more effectient way to do it? For ours we had an array where each index had a piece and that piece had to match with several other indexes piece by matching sides to make the shape. We did this by comparing sides to see if they matched, if they didnt we rotated the piece and checked again, we did this over and over until we found a solution or had checked every piece in every postion in every rotation

our total routine was to initialise variables, i.e. read in the file with piece info, construct a list of possible matches for each edge on each piece then the last step was to match these up and see if the fitted in the slot pattern


Related Discussions:- Animal puzzle

Reverse auction, While ancient auctions involve one seller and plenty of co...

While ancient auctions involve one seller and plenty of consumers, a reverse auction typically involves several sellers and one buyer. for instance, procurement auctions are used t

Coalitional game and matching markets, 1. This question and the next is bas...

1. This question and the next is based on the following description. Consider the coalitional game (referred to as Game 1) given by: N = {1,2,3,4}; v(N) = 3, v{i} = 0, i = 1,...,4,

Low rationality, One charm of evolutionary game theory is that it permits f...

One charm of evolutionary game theory is that it permits for relaxation of the normal fully-informed rational actor assumption. People, or agents, are assumed to be myopic, within

Identification problem, Identification is a problem of model formultion, ra...

Identification is a problem of model formultion, rather than inf nlnde! estimation or appraisal. We say a model is identified if it is in a unique statistical form, enabling unique

Normal kind, The normal kind may be a matrix illustration of a simultaneous...

The normal kind may be a matrix illustration of a simultaneous game. For 2 players, one is that the "row" player, and also the different, the "column" player. Every rows or column

Leadership in an oil production game, Leadership in an Oil Production Game ...

Leadership in an Oil Production Game Students can be broken into pairs to play this game once, witheach student's representing one country; then each shouldswitch partners and

Swertres computation, please compute this number 885 for the swertres lotto...

please compute this number 885 for the swertres lotto game.

Game playing in class:adding numbers—win at 100, GAME PLAYING IN CLASS GAME...

GAME PLAYING IN CLASS GAME 1 Adding Numbers—Win at 100 This game is described in Exercise 3.7a. In this version, two players take turns choosing a number between 1 and 10 (inclus

Nature , The title of a "player" who selects from among her methods randoml...

The title of a "player" who selects from among her methods randomly, primarily based on some predetermined chance distribution, instead of strategically, primarily based on payoffs

Games with sequential moves, Games with Sequential Moves Most students ...

Games with Sequential Moves Most students find the idea of rollback very simple and natural, even without drawing or understanding trees. Of course, they start by being able to

Write Your Message!

Captcha
Free Assignment Quote

Assured A++ Grade

Get guaranteed satisfaction & time on delivery in every assignment order you paid with us! We ensure premium quality solution document along with free turntin report!

All rights reserved! Copyrights ©2019-2020 ExpertsMind IT Educational Pvt Ltd