Animal puzzle, Game Theory

Assignment Help:

a) This you just have to list all the attributes for the program. i.e. unique id's for puzzle pieces, attributes for the puzzle like a data field for the number of edges, methods that you will use on the puzzle pieces like a rotate method, boolean attributes for tracking which pieces have been used/checked. we also had an array to store the edges in that match the current pieces edges

b) in here we talked about the notation to represent the puzzle piece. I see you have shapes with pictures of pigs on them You will need to have a notation that describes each side i.e. the orientation of the pig, the colour and whether it is a head or tail you could use - T, R, L (a Tail which is red and is pointed left) Therefore a shape could be described by combining 3 of these for a triangle or 8 for the octagon. there are several alternatives to this we figured out the total possible number of different edges i.e. how many different combinatiosn of colour, end/head and orientation there could be (think it was 16) and assigned numbers to them. so 1-8 was for all the heads of different colours and different orientations and then -1 to -8 was for the tails of the same colour and orientation. this was good because when two edges matched adding their number would equal 0 and we would know they matched. we also found it necessary to have a data structure for the pattern that the pieces would form we called this 'slot' and this was used to show connections between pieces that were required to form the final structure.  

c) This is simply formalising the data structure you created in part b. using the data structure for a write a file that can represent a set of pieces. think about whether you want it to all be on one line or be seperated by piece. you need to write it out like you will feed it into the program d) Are you going to use brute force? or is there a more effectient way to do it? For ours we had an array where each index had a piece and that piece had to match with several other indexes piece by matching sides to make the shape. We did this by comparing sides to see if they matched, if they didnt we rotated the piece and checked again, we did this over and over until we found a solution or had checked every piece in every postion in every rotation

our total routine was to initialise variables, i.e. read in the file with piece info, construct a list of possible matches for each edge on each piece then the last step was to match these up and see if the fitted in the slot pattern


Related Discussions:- Animal puzzle

Game playing in class-equilibrium payoffs example, (a) Equilibrium payoffs ...

(a) Equilibrium payoffs are (1, 0). Player A’s equilibrium strategy is S; B’s equilibrium strategy is “t if N.”   For (a): Player A has two strategies: (1) N or (2) S. P

Trede cycle theory, what are the theories of financial crisis

what are the theories of financial crisis

Bayesian game and find its bayesian equilibria, Two people are involved in ...

Two people are involved in a dispute. Person 1 does not know whether person 2 is strong or weak; she assigns probability to person 2 being strong. Person 2 is fully informed. Each

DYnamic, saaaaaaasfffffffffffffffffffaaaczzzzzzzzzzzzzzzzzzzzzzzzzzzzzzzzzz...

saaaaaaasfffffffffffffffffffaaaczzzzzzzzzzzzzzzzzzzzzzzzzzzzzzzzzzzzzzzzzzzzzzzzzzzzzzzzzzzzzzzzzzzzzzzzzzzzzzzzzzz

Straight auction, A common term for an English auction, a sort of sequentia...

A common term for an English auction, a sort of sequential auction during which an auctioneer directs participants to beat the present, standing bid. New bids should increase the p

Write two methods for the mouse trap game, Write two methods for the mouse ...

Write two methods for the mouse trap game (using your board created in Assignment 3) and an event handler (another method) to test the two methods. 1. world.raise(item) where

Repeated game, When players interact by enjoying an identical stage game (s...

When players interact by enjoying an identical stage game (such because the prisoner's dilemma) varied times, the sport is termed a repeated game. not like a game played once, a re

Game:adding numbers—lose if go to 100 or over (win at 99), GAME Adding Numb...

GAME Adding Numbers—Lose If Go to 100 or Over (Win at 99)   In the second ver- sion, two players again take turns choosing a number be- tween 1 and 10 (inclusive), and a cumulati

Green –beard strategy, 1  A, Explain how a person can be free to choose but...

1  A, Explain how a person can be free to choose but his or her choices are casually determined by past event 2  B , Draw the casual tree for newcomb's problem when Eve can't pe

Solve for the bayesian nash equilibrium, Consider the Cournot duopoly model...

Consider the Cournot duopoly model in which two rms, 1 and 2, simultaneously choose the quantities they will sell in the market, q 1 and q 2 . The price each receives for each uni

Write Your Message!

Captcha
Free Assignment Quote

Assured A++ Grade

Get guaranteed satisfaction & time on delivery in every assignment order you paid with us! We ensure premium quality solution document along with free turntin report!

All rights reserved! Copyrights ©2019-2020 ExpertsMind IT Educational Pvt Ltd