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Ambient Reflection-Polygon Rendering & Ray Tracing Methods
When we go for the examiner of light effects, so surroundings play a significant role and it is assumed as there exists several light in surroundings incident uniformly on neighborhood objects. This light in the environment is categorized like Ambient Light as it is non-directional, that is, this exposes the object uniformly from each direction.
Ambient light is the combination of light reflections from various surfaces to produce uniform illumination which is referred to as ambient light or Background light. Some features associated with this kind of light are:
- Ambient light has no spatial or else directional characteristics,
-The amount of ambient light incident on each object is constant for all surfaces and for each direction.
- The amount of ambient light reflected is based upon the properties of the surface
- The intensity of ambient light identical at every point may be diverse for every surface and color r,g,b
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What is scan line algorithm? One way to fill the polygon is to apply the inside test. I.e. to check whether the pixel is inside the polygon or outside the polygon and then hig
one word qustion
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Distinguish between convex and concave polygons? If the line joining any two points in the polygon lies totally inside the polygon then, they are called as convex polygons. If
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Categories of Orthographic Projection Orthographic projection is additionally divided into Multi-view projection and axonometric projection, depending upon where the direction
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