Algorithms for basic line segment plotting, Computer Graphics

Assignment Help:

Algorithms for Basic Line Segment Plotting

There are two important algorithms for basic line segment plotting-DDA algorithm and Bresenham algorithm.  Both the algorithms use the form y = mx + c of the line segment. 

Whereas DDA uses floating point calculations to determine iteratively the pixel positions, Bresenham algorithm is based purely on integer calculation. Therefore, Bresenham algorithm is more efficient and faster.

However, in the literature, you may find modified DDA algorithm that uses integer calculation only.


Related Discussions:- Algorithms for basic line segment plotting

Applications for computer animation, Applications For Computer Animation ...

Applications For Computer Animation These days, animation influences approximately every aspect of life right from entertainment to education and to security and lots of more a

Definition of computer animation, Definition of Computer Animation A ti...

Definition of Computer Animation A time dependence phenomenon for imparting visual modifies in any scene as per to any time sequence, the visual modifies could be incorporated

Representation schemes used in three dimensional object, What are the vario...

What are the various representation schemes used in three dimensional objects?  Boundary representation (B-res) - explain the 3 dimensional objects as a set of surfaces that se

Gui and graphics, Newspapers exchange news by using news agencies (such as ...

Newspapers exchange news by using news agencies (such as Reuters and ITARTASS). A newspaper registers at a news agency and sends all its news to the agency. The news agency collect

Reflection and shear - output primitives, Reflection and Shear There ar...

Reflection and Shear There are a few important transformations which are not primitive in the sense that they can be expressed as compositions of translation, rotation and scal

Display necessitate to store z-buffer?, Suppose here, one allows 256 depth ...

Suppose here, one allows 256 depth value levels to be employed. Approximately how much memory would a 512x512 pixel display necessitate to store z-buffer? Solution : A system w

Zero acceleration (constant speed), Zero Acceleration (Constant Speed ) ...

Zero Acceleration (Constant Speed ) Now, the time spacing for the in-betweens that is: in-between frames is at equal interval; which is if, we want N in-betweens for key frames

Common principles of ray tracing, Common Principles of Ray Tracing Bas...

Common Principles of Ray Tracing Based upon the nature or attributes of the surface given by the user, the subsequent effects are implemented, as per to rules of optics:  a

Avi codec format, AVI CODEC Formats: Various AVI file formats other than t...

AVI CODEC Formats: Various AVI file formats other than the DV Types 1 and 2 formats are there discussed earlier. All such the other formats involve the utilization of Compressor o

Write Your Message!

Captcha
Free Assignment Quote

Assured A++ Grade

Get guaranteed satisfaction & time on delivery in every assignment order you paid with us! We ensure premium quality solution document along with free turntin report!

All rights reserved! Copyrights ©2019-2020 ExpertsMind IT Educational Pvt Ltd