Algorithms, Data Structure & Algorithms

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characteristics of a good algorithm

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Define doubly linked list, A list item stores pointers and an element ...

A list item stores pointers and an element to predecessor and successor. We call a pointer to a list item a handle . This looks simple enough, but pointers are so powerful tha

Trees, Have you ever thought about the handling of our files in operating s...

Have you ever thought about the handling of our files in operating system? Why do we contain a hierarchical file system? How do files saved & deleted under hierarchical directories

Mapping constain, one to many one to one many to many many to one

one to many one to one many to many many to one

Insertion of a key into a b-tree, Example: Insertion of a key 33 into a B-...

Example: Insertion of a key 33 into a B-Tree (w/split) Step 1: Search first node for key closet to 33. Key 30 was determined. Step 2: Node pointed through key 30, is se

Binary tree creation, Binary tree creation struct NODE { struct N...

Binary tree creation struct NODE { struct NODE *left; int value; struct NODE *right; }; create_tree( struct NODE *curr, struct NODE *new ) { if(new->val

System defined data types, System defined data types:- These are data t...

System defined data types:- These are data types that have been defined by the compiler of any program. The C language contains 4 basic data types:- Int, float,  char and doubl

Sparse metrics, Q. Define the sparse metrics and also explain the represent...

Q. Define the sparse metrics and also explain the representation of a 4X4 matrix using linked list.         Ans: A matrix in which number of zero entries is quite h

What is efficiency of algorithm, What is Efficiency of algorithm? Effic...

What is Efficiency of algorithm? Efficiency of an algorithm can be precisely explained and investigated with mathematical rigor.  There are two types of algorithm efficiency

Algorithms, b) The user will roll two (six-sided) dices and the user will l...

b) The user will roll two (six-sided) dices and the user will lose the game if (s)he gets a value 1 on either any of the two dices & wins otherwise. Display a message to the user w

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