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Algorithm: Once a problem has been defined precisely, a procedure or process must be designed to produce the required output from the given input. Since a computer is a machine that does not possess problem-solving judgmental capabilities, this procedure must be designed as a sequence of simple and unambiguous steps. Such a procedure is known as an algorithm.
The steps that comprise an algorithm must be organized in a logical, clear manner so that the program that implements this algorithm is similarly well structured. Number of steps in the algorithm should be finite, they should be executed in finite amount of time and they should give the desired output.
Algorithms are designed using three basic methods of control:
a) Sequential : Steps are performed in a strictly sequential manner, each step being executed exactly once.
b) Decision/Selection : One of several alternative actions is selected and executed.
c) Repetition : One or more steps is performed repeatedly. Any algorithm can be constructed using basic methods of control.
Output Devices Video Display Unit (VDU) or Monitor Video Display Unit is similar to a television. It is used to display the results of processes. The screen is il
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UNIX Shell and History feature. 1.Creating a child process. 2.Creating a history feature. Its exactly "programming project 1 - Unix Shell and History Feature (p.157-159)" in the Si
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Example of flowcharting: Example Problem statement: To find out whether a given number is even or odd. Algorithm: Step 1 Start Step 2 INPUT the number n Step 3
The Scheduling algorithms can be divided into two parts with respect to how they deal with clock interrupts. 1) Nonpreemptive Scheduling: A scheduling
• It is also known as Shortest-Process-Next (SPN). • Shortest-Job-First (SJF) is a non-preemptive order in which waiting job (or process) with the smallest predictable run-time-to-
Desk Top Publishing Program: Desktop publishing programs contain many of the features of word processing software, but .go even further in the ability to layout the format of
Digital computer: In the digital computer there are basically two types of input, namely Instructions, and Data from the various radio and non-radio sensors, which will be refe
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