Algorithm for determining who won rock paper scissors game, Data Structure & Algorithms

Assignment Help:

Suppose you are given the results of 5 games of rock-paper-scissors. The results are given to you on separate pieces of paper; each piece says either 'A' if the first person won, or 'B' if his opponent won.  

Write an algorithm, in English, for determining who won the best out of 5 games (person A or person B).

 


Related Discussions:- Algorithm for determining who won rock paper scissors game

What is assertions, What is Assertions Introduction At every point...

What is Assertions Introduction At every point in a program, there are generally constraints on the computational state that should hold for program to be correct. For ins

Functions and modelling the data flows, Read the scenario (Pickerings Prope...

Read the scenario (Pickerings Properties). (a) List the functions of the system, as perceived by an external user. (b) List the external entities. Note that because we are mo

Write about enterprise manager, Question 1 . Give the structure of PL/SQL B...

Question 1 . Give the structure of PL/SQL Blocks and explain Question 2 . Differentiate between PL/SQL functions and procedures Question 3 . Explain the following Par

Explain b- tree, B- Tree  A B-tree of order m is an m-way true in which...

B- Tree  A B-tree of order m is an m-way true in which  1)  All leaves are on the similar level 2)  All internal nodes except the root have at most m-1(non-empty) childre

Quick sort method, Q. Explain quick sort? Sort the given array using quick ...

Q. Explain quick sort? Sort the given array using quick sort method. 24 56 47 35 10 90 82 31

Technique for direct search, Technique for direct search is    Hashing ...

Technique for direct search is    Hashing is the used for direct search.

Red black tree, red black tree construction for 4,5,6,7,8,9

red black tree construction for 4,5,6,7,8,9

Shortest path dijkstras algorithm, * Initialise d & pi* for each vertex ...

* Initialise d & pi* for each vertex v within V( g ) g.d[v] := infinity  g.pi[v] := nil g.d[s] := 0; * Set S to empty * S := { 0 }  Q := V(g) * While (V-S)

Cache simulator, how to design a cache simulator with 4-way set associative...

how to design a cache simulator with 4-way set associative cache

Unification algorithm, i want to write code for unification algorithm with ...

i want to write code for unification algorithm with for pattern matching between two expression with out representing an expression as alist

Write Your Message!

Captcha
Free Assignment Quote

Assured A++ Grade

Get guaranteed satisfaction & time on delivery in every assignment order you paid with us! We ensure premium quality solution document along with free turntin report!

All rights reserved! Copyrights ©2019-2020 ExpertsMind IT Educational Pvt Ltd