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Advantages of the z-buffer method:
1) The z-buffer method or algorithm is easy to apply and it needs no sorting of surface in a scene.
2) In z-buffer algorithm or method, an arbitrary number of objects can be handled since each object is processed at one time only. The number of objects is restricted only by the computer's memory to save the objects.
3) Easily hardware implementation.
4) Online algorithm which we do not require to load all polygons at once in order to run algorithm.
Removing Polygons Hidden through a Surrounding Polygon: The key to capable visibility calculation lies actually a polygon is not visible whether it is in back of a surrounding
Which is the most usable and frequent method to generate a character?
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Important Points about the Frame Buffers 1) Within a frame buffer, information storage starts from top left corner and goes until the bottom right corner. 2) By using this
How character can generate
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