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Advantages of the z-buffer method:
1) The z-buffer method or algorithm is easy to apply and it needs no sorting of surface in a scene.
2) In z-buffer algorithm or method, an arbitrary number of objects can be handled since each object is processed at one time only. The number of objects is restricted only by the computer's memory to save the objects.
3) Easily hardware implementation.
4) Online algorithm which we do not require to load all polygons at once in order to run algorithm.
Representational Animation - Computer Animation This method permits an object to change its shape throughout the animation. There are three sub-types to this. The initial is th
Explain Bresenham s circle drawing algorithm, OR Explain midpoint circle algorithm for scan converting a circle. Midpoint Circle Algorithm 1. Input radius r and circle
Differences between digital differential analyzer and VECGEN line algorithm?
AVI CODEC Formats: Various AVI file formats other than the DV Types 1 and 2 formats are there discussed earlier. All such the other formats involve the utilization of Compressor o
Parallel source and Distributed light source a) Parallel source: this is to be noted that while point source is at an infinite distance then light rays are parallel and func
For this assignment, you will add to the drawing program new features that are similar to features that you already have. Apply object-oriented design concepts such as inheritance
Subdivision of polygon Test to find out the visibility of a single surface are made through comparing surfaces that as polygons P along regarding a specified screen area A.
MPEG-2 : MPEG-2 that is Moving Picture Experts Group format 2 is the standard used through DVD and is of a much higher quality than MPEG- 1. This format gives for 720 x 480 resolu
Types of Refresh Monitors - Raster Scan and Random Scan There are two types of refresh monitors, i.e. the Raster Scan and Random Scan that will be illustrated separately.
Translation, Rotation and Scaling - output primitives 1. Two basic approaches used in character generation are - Bitmap method and outline method. 2. All 2D geometric tran
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