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Recall that condition variables are synchronization primitives that enable threads to wait until a particular condition occurs.
Generalizing, the combination of locks and condition variables is sometimes called a monitor, which is sometimes incorporated into data structures in some languages (note that this termi- nology is not always used in a standardized way).
Previously,we discussed howto use condition variables and signals to implement a simple producer- consumer system. Looking at this system again, could we move the signal() call in enqueue() down below the unlock()?
dequeue()lock(A)while (queue empty)wait(A, C)remove_item()unlock(A)enqueue()lock(A)insert_item()// used to signal here, inside lockunlock(A)signal(C) // now signal here, outside lock
Will this work? The answer is yes. It might not be as clean conceptually, but nothing bad will happen (verify this for yourself).
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The producer-consumermodel above has a standard human analogy of an assembly line. Humans have specialized skills, however, whereas threads running the same program do not need to
Direct communication With direct communication each process that requires to communicate must explicitly name the recipient or sender of the communication. The send and receive
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Explain Busy Waiting Semaphores Weak, Busy-wait Semaphores a) The simplest way to implement semaphores. b) Useful while critical sections last for a short time, or we com
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