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Adobe flash - Softwares for computer animation
Formerly, it was termed as Macromedia flash and prior to this, this was Futuresplash. This is in fact an IDE that refers to both Adobe flash player and the multimedia authoring program that are utilized to make applications as websites, movies and games. This has features to maintain both vector and raster graphics, the scripting language utilized along with it is k.a Action script. Consequently, Adobe flash is an IDE that is integrated development environment. Flash players are significant component of Adobe flash since, it is the virtual machine that is utilized to run or parse the flash files mostly traditionally flash files are termed as flash movies which have software extension. These days the flash technology is utilized very frequently to make interactive websites, Advertisements and Animation.
y-shear about the origin - 2-d and 3-d transformations Suppose an object point P(x,y) be moved to P'(x',y') in the x-direction, through the specified scale parameter 'b'. that
Engineering: CAD has always been an imperative tool in industry. For illustration in automobile design, CAD could be utilized to model a car. Although with the advent of computer
Taxonomy of Projection - viewing transformation There are different types of projections as per to the view that is essential. The subsequent figure 3 demonstrates taxonomy o
What is persistence? The time it takes the emitted light from the screen to decompose one tenth of its original intensity is known as persistence.
basic video controller operations
Q. Write a short note on area subdivision method for hidden surface removal. Ans. Area Subdivision This technique for hidden- surface removal is essentially an image- spac
Explain depth buffer method
Basics of Animation - Computer animation Historical and traditional methods for production of animation: As we have studied the transformations linked in computer graphics
Algorithms for filled-area primitives These algorithms are classified into two categories (i) Scan line algorithms (ii) Seed fill algorithms.
MULTIMEDIA TOOLS : In this sense, we will emphasize on various tools utilized in the field of multimedia. Basic Tools: The fundamental toolset for building multimedia p
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