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We are use to using variables within C without thinking about where they are stored. Most variables are dynamic i.e. can change, therefore they are stored in Ram, unlike a program once developed is static i.e. doesn't change; this is often storage in EPROM or Rom. We can directly access the address where the variable is stored by means of the address operator '&' .This returns the address of the variable followed i.e.
printf("The address of var A is %lx and the contents of var A is %x",&a,a) This address is often fixed by the compiler and cannot be altered easily, very often we want initialize the address of a variable and vary it, C uses the concept of the pointer to handle this. A pointer is a variable which holds an address (This is in fact an address register on the 68Hc11 i.e. X, Y). We can explicitly load up the variable with any number (address which we like) and perform simple mathematical functions on it i.e. add, mul, sub etc. In order to declare the variable as a pointer we need to prefix it with a * in its declarations i.e.
int *point; char *point; float *point;
The type of pointer used describes the size of the data to be read i.e. a char pointer reads 7 bits of data , unsigned char 8 bits i.e. (some programmers use sizeof function to get actual machine size).
char * point == 7 bits unsigned char * point == 8 bits int * point == 15 bits unsigned int * point == 16 bits float * point == 31 bits unsigned float * point == 32 bits
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When a computer is started on, the program that executed first is named the ''operating system.'' It controls pretty much all applications in the computer. This adds who logs in, h
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Q) a. Given that the first three necessary conditions for a deadlock are in place, comment on the feasibility of the following strategy. All processes are given unique priorities.
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how to find ncr value in shell script
Give an overview of WINDOWS 2000 file management. Windows makes use of the NTFS and File Allocation Table file systems. The Older versions of the FAT file system had file name
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