Acquire a transformation matrix for perspective projection, Computer Graphics

Assignment Help:

Acquire a transformation matrix for perspective projection for a specified object projected onto x=3 plane as viewed by (5,0,0).

Solution: Plane of projection: x = 3 as given. Here assume that P (x, y, z) be any point in the space. We identify the parametric equation of a line AB, beginning from A and passing   via B is like:

1111_Acquire a transformation matrix for perspective projection 1.png

Figure: (i)

P (t) = A + t. (B - A), o < t < ∞

Consequently parametric equation of a line starting from E (5,0,0) and also passing via P (x, y, z) becomes:

E + t (P - E), o < t < ∞

=  (5, 0, 0) + t [(x, y, z) - (5, 0, 0)]

= (5, 0, 0) + [t (x - 5), t. y, t. z]

= [t. (x - 5) + 5, t. y, t. z].

Suppose here Point P' is obtained, as t = t*

∴ P' = (x', y', z') = [t* (x - 5) + 5, t*y, t*. z]

Because, P' lies on x = 3 plane, consequently

t* (x - 5) + 5 = 3 should be actual;

t* = -2/(x - 5)

P' = (x',y',z') = (3,((-2.z)/(x-5)), ((-2.z)/(x-5)))

= ((3x-15)/(x- 5), (-2y)/(x - 5), (-2z)/(x - 5))

In Homogeneous coordinate system there is:

P' = (x', y', z', 1) = ((3x-15)/(x- 5), (-2y)/(x - 5), (-2z)/(x - 5), 1)

= (3x - 15, - 2.y, - 2.z, x - 5)                  --------------(1)

In Matrix form it will be:

341_Acquire a transformation matrix for perspective projection 2.png

------------------------------(2)

Hence, as in above equation (2) is the needed transformation matrix for perspective view from (5, 0, 0).


Related Discussions:- Acquire a transformation matrix for perspective projection

Objectives of viewing ttransformation, Objectives of Viewing transformation...

Objectives of Viewing transformation After going through this section, you should be capable to: - Explain the projection; - Classify different types of Perspective and

Describe the wiggler function in animation help, Question 1: (a) Descri...

Question 1: (a) Describe the term Mask Path and give brief steps how you could change a rectangle into a triangle with respect to time in AE CS3. (b) Expressions are ve

3D transformation, what are the steps involved in 3D transformation

what are the steps involved in 3D transformation

Finding where the ball hits a segment, You will write a two-dimensional pre...

You will write a two-dimensional precursor of the three-dimensional bouncing ball simulation that is one of your choices for a ?nal project. This involves adding functions to your

Algorithms for filled-area primitives, Algorithms for filled-area primitive...

Algorithms for filled-area primitives These algorithms are classified into two categories (i)  Scan line algorithms (ii) Seed fill algorithms.

Explain the merits and demerits of penetration techniques, Explain the meri...

Explain the merits and demerits of Penetration techniques. The merits and demerits of the Penetration techniques are as follows:     It is an inexpensive method.     It h

Compute the position of the car on the road, An animation demonstrates a ca...

An animation demonstrates a car driving along a road that is given by a Bezier curve along with the subsequent control points:  X k 0 5

Vecgen, explain vecgen algoritham

explain vecgen algoritham

Achieve a perspective projection on the plane of unit cube, Achieve a persp...

Achieve a perspective projection on the z = 0 plane of the unit cube, demonstrated in Figure (l) from the cop at E (0, 0, 10) upon the z-axis. Figure: I 01:  currently c

Write Your Message!

Captcha
Free Assignment Quote

Assured A++ Grade

Get guaranteed satisfaction & time on delivery in every assignment order you paid with us! We ensure premium quality solution document along with free turntin report!

All rights reserved! Copyrights ©2019-2020 ExpertsMind IT Educational Pvt Ltd