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Accessories : A Screen Grabber is a necessary accessory. Bitmap images are so common in multimedia, that it is important to have a tool for grabbing all or part of the screen display hence you can import it in your authoring system or copy this in an image editing application. Screen grabbing to the clipboard lets you shift a bitmapped image from one application to the other without the cumbersome steps of exporting the image to a file and after that importing it reverse to the destination.
The other useful accessory is Format Converter that is also indispensable for projects in that your source material may originate on Macintoshes, PCs, even mainframes or Unix Workstations.
Area Filling Algorithms Before we go ahead with area filling algorithms, a word about pixel addressing and object geometry. You know that line segments are discretized into fin
What do you mean by Perspective projection? Perspective projection is one in which the lines of projection are not parallel. Instead, they all converge at a single point known
What is clipping? Explain Sutherland Hodgeman polygon clipping algorithm with example. OR Write the algorithm for Sutherland Hodgeman Polygon. Beginning with the initial set of p
I am trying to do a project by matlab. which is related to computer vision. the name of project is (texture synthesis and image quilting), which is inspire from this paper (Efros a
what is vecgen algorithm and bresenham linequestion..
Accessories : A Screen Grabber is a necessary accessory. Bitmap images are so common in multimedia, that it is important to have a tool for grabbing all or part of the screen disp
What is Raster Scan Display A raster scan display device using CRT on the other hand directs the electron beam across the screen, one row at a time from top to bottom. In a ra
Common Principles of Ray Tracing Based upon the nature or attributes of the surface given by the user, the subsequent effects are implemented, as per to rules of optics: a
Given arbitrary 8 values at the vertices of a cube, please draw the curved iso-surfaces with shading. Also, please draw the saddle point. This can be done relatively easy with phys
Basics of Animation - Computer animation Historical and traditional methods for production of animation: As we have studied the transformations linked in computer graphics
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