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Accessories : A Screen Grabber is a necessary accessory. Bitmap images are so common in multimedia, that it is important to have a tool for grabbing all or part of the screen display hence you can import it in your authoring system or copy this in an image editing application. Screen grabbing to the clipboard lets you shift a bitmapped image from one application to the other without the cumbersome steps of exporting the image to a file and after that importing it reverse to the destination.
The other useful accessory is Format Converter that is also indispensable for projects in that your source material may originate on Macintoshes, PCs, even mainframes or Unix Workstations.
Figure uses three dashed arcs and one small circle. Dashed line or arc is a style attribute that can be attached with a line or a curve. In OpenGL you can use the line stipple func
Sequencing of Animation Design Previously we have discussed many things regarding the traditional and current trends of computer created animation although now it is time to pr
How many 128 x 8 RAM chips are needed to provide a memory capacity of 4096 16 bits?
Enumerate the use of Data goggles- Virtual Reality Data goggles/helmets - These use optical systems and display screens which send 3D images to the eyes. Motion sensors mea
CRT - Cathode Ray Tube Electron gun is used to send an electron beam aimed at a particular point on the screen. Deflection system is used to make the beam strike the screen
Features for good 3-Dimentional modeling software are as: Multiple windows which permit you to view your model in each dimension. Capability to drag and drop primitive
Define Computer graphics. Computer graphics remains one of the most popular and rapidly growing computer fields. Computer graphics may be explained as a pictorial representati
Use of Interactive Multimedia in Education Virtual reality, where 3-D experimental training can simulate real situations. Computer simulations of things too expensive,
Two-Point and Three-Point Perspective transformations The two-point perspective projection can be acquired by rotating about one of the principal axis only and projecting upon
Transformation for Isometric projection - Transformation Suppose that P(x,y,z) be any point in a space. Assume as a given point P(x,y,z) is projected to the P'(x'y',z') on t
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