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Accessing the Operands:
-registers (32 int, 32 fp)
-memory (232locations)
-simple to specify
-shut to the processor (fast access)
-normally all arithmetic instructions only access registers
-just access memory with explicit and stores and loads.
Load-store architectures
It can do: add r1=r2+r3 and then load r3, M(address)
⇒forces serious dependence on registers, which is accurately what you desire in today's CPU can't do add r1 = r2 + M(address)
- Other more instructions
+ Fast implementation (for example: easy pipelining)
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how to write mobile keypad program in c++
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