Abstract array - c program, C/C++ Programming

Assignment Help:

Abstract array - c program:

AbstractArray::AbstractArray( int anUpper, int aLower, sizeType aDelta )

{

    PRECONDITION( anUpper >= aLower );

    lastElementIndex = aLower - 1;

    lowerbound = aLower;

    upperbound = anUpper;

    delta = aDelta;

 

    theArray = new Object *[ arraySize() ];

    if( theArray == 0 )

        ClassLib_error(__ENOMEM);

 

    for( int i = 0; i < arraySize(); i++ )

        {

        theArray[ i ] = ZERO;

        }

}

 

AbstractArray::~AbstractArray()

{

    PRECONDITION( theArray != 0 );

    if( ownsElements() )

        for( int i = 0; i < arraySize(); i++ )

            if( theArray[ i ] != ZERO )

                delete theArray[ i ];

    delete [] theArray;

}

 

void AbstractArray::detach( Object& toDetach, DeleteType dt )

{

    detach( find( toDetach ), dt );

}

 

void AbstractArray::detach( int atIndex, DeleteType dt )

{

    PRECONDITION( atIndex >= lowerbound &&

                  atIndex <= upperbound && theArray != 0

                );

 

    if( ptrAt(atIndex) != ZERO )

        {

        if( delObj(dt) )

            delete ptrAt(atIndex);

        itemsInContainer--;

        }

    removeEntry(atIndex);

    if( atIndex <= lastElementIndex )

        lastElementIndex--;

    CHECK( itemsInContainer != UINT_MAX );

}

 

void AbstractArray::flush( DeleteType dt )

{

    if( delObj(dt) )

        for( unsigned i = 0; i <= zeroBase(upperbound); i++ )

            if( theArray[i] != ZERO )

                delete theArray[i];

 

    for( unsigned i = 0; i <= zeroBase(upperbound); i++ )

        theArray[i] = ZERO;

 

    itemsInContainer = 0;

    lastElementIndex = lowerbound-1;

}

 

inline unsigned nextDelta( unsigned sz, unsigned delta )

{

    return (sz%delta) ? ((sz+delta)/delta)*delta : sz;

}

 

void AbstractArray::reallocate( sizeType newSize )

{

    PRECONDITION( newSize > arraySize() );

    if( delta == 0 )

        ClassLib_error(__EEXPANDFS);

 

    sizeType adjustedSize = arraySize() +

                            nextDelta( newSize - arraySize(), delta );

    Object **newArray = new Object *[ adjustedSize ];

    if( newArray == 0 )

        ClassLib_error(__ENOMEM);

 

    memcpy( newArray, theArray, arraySize() * sizeof( theArray[0] ) );

 

    for( int i = arraySize(); i < adjustedSize; i++ )

        newArray[i] = ZERO;

 

    delete [] theArray;

    theArray = newArray;

    upperbound = adjustedSize + lowerbound - 1;

}

 

void AbstractArray::setData( int loc, Object *data )

{

    PRECONDITION( loc >= lowerbound && loc <= upperbound );

    theArray[ zeroBase(loc) ] = data;

}

 

void AbstractArray::insertEntry( int loc )

{

    PRECONDITION( loc >= lowerbound && loc <= upperbound );

    memmove( theArray + zeroBase(loc) + 1,

             theArray + zeroBase(loc),

             (upperbound - loc)*sizeof( theArray[0] )

           );

}

 

void AbstractArray::removeEntry( int loc )

{

    if( loc >= lastElementIndex )

        theArray[zeroBase(loc)] = ZERO;

    else

        squeezeEntry( zeroBase(loc) );

}

 

void AbstractArray::squeezeEntry( int squeezePoint )

{

    PRECONDITION( squeezePoint >= 0 &&

                  squeezePoint <= zeroBase(lastElementIndex)

                );

 

    memmove( theArray + squeezePoint,

             theArray + squeezePoint + 1,

             (zeroBase(lastElementIndex)-squeezePoint)*sizeof( theArray[0] )

           );

        theArray[zeroBase(lastElementIndex)] = ZERO;

}

 

int AbstractArray::find( const Object& o )

{

    if( o == NOOBJECT )

        return INT_MIN;

 

    for( int index = 0; index < arraySize(); index++ )

        if( *(theArray[index]) == o )

            return boundBase(index);

    return INT_MIN;

}

 

inline int isZero( const Object *o )

{

    return o == &NOOBJECT;

}

 

int AbstractArray::isEqual( const Object& testObject ) const

{

    PRECONDITION( isA() == testObject.isA() );

    AbstractArray& test = (AbstractArray&)testObject;

    if( lowerbound != test.lowerbound || upperbound != test.upperbound )

        return 0;

 

    for( int i = 0; i < arraySize(); i++ )

        {

        if( isZero(theArray[i]) != isZero(test.theArray[i]) )

            return 0;

        if( *(theArray[i]) != *(test.theArray[i]) )

            return 0;

        }

    return 1;

}

 

ContainerIterator& AbstractArray::initIterator() const

{

    return *( (ContainerIterator *)new ArrayIterator( *this ) );

}

 

void AbstractArray::printContentsOn( ostream& outputStream ) const

{

    ContainerIterator& printIterator = initIterator();

    printHeader( outputStream );

    while( printIterator != 0 )

        {

        Object& arrayObject = printIterator++;

        if( arrayObject != NOOBJECT )

            {

            arrayObject.printOn( outputStream );

            if( printIterator != 0 )

                printSeparator( outputStream );

            else

                break;

            }

        }

    printTrailer( outputStream );

    delete &printIterator;

}

 

ArrayIterator::ArrayIterator( const AbstractArray& toIterate ) :

    beingIterated( toIterate ),

    currentIndex( toIterate.lowerbound )

{

    restart();

}

 

ArrayIterator::~ArrayIterator()

{

}

 

ArrayIterator::operator int()

{

    return currentIndex <= beingIterated.upperbound;

}

 

Object& ArrayIterator::current()

{

    if ( currentIndex <= beingIterated.upperbound )

        return beingIterated.objectAt( currentIndex );

    else

        return NOOBJECT;

}

 

void ArrayIterator::scan()

{

    if( currentIndex > beingIterated.upperbound )

        return;

 

    while( ++currentIndex <= beingIterated.upperbound &&

           beingIterated.objectAt( currentIndex ) == NOOBJECT )

        ;   // empty body

}

 

void ArrayIterator::restart()

{

    currentIndex = beingIterated.lowerbound;

    if( beingIterated.objectAt( currentIndex ) == NOOBJECT )

        scan();

}

 

Object& ArrayIterator::operator ++ ( int )

{

    Object& res = (currentIndex <= beingIterated.upperbound) ?

        beingIterated.objectAt( currentIndex ) : NOOBJECT;

 

    scan();

 

    return res;

}

Object& ArrayIterator::operator ++ ()

{

    scan();

    return (currentIndex <= beingIterated.upperbound) ?

        beingIterated.objectAt( currentIndex ) : NOOBJECT;

}

 


Related Discussions:- Abstract array - c program

CarDealership, ABC Car Dealership needs your help to update the ordering sy...

ABC Car Dealership needs your help to update the ordering system. This car dealer is selling four types of vehicles: Sedan, Truck, SUV, and mini Van. And each type of vehicle can h

Big o notation, The probabilistic Hough transform uses random sampling inst...

The probabilistic Hough transform uses random sampling instead of an accumulator array. In this approach the number of random samples r, is not specified in the OpenCV call, but is

Binary search tree is constructed by repeatedly, Assume that a Binary Searc...

Assume that a Binary Search Tree is constructed by repeatedly inserting exact values in to the tree. Argue that the number of nodes examined in searching for a value in the tree is

C language, in a program for what purpose print f and scan f is used

in a program for what purpose print f and scan f is used

Rfid call to filmmaker pro database, Project Description: I want an expe...

Project Description: I want an experienced programmer to program an RFID tag that will be read (maybe also written), and perform a call to a Filmmaker Pro 13 database. Skills

Develop an e commerce site, We need an E Commerce site likefifacointrader. ...

We need an E Commerce site likefifacointrader. you must have experience with that kind of work You have to show a sample of work like that site. Skills required are C Prog

What is the difference between = symbol and = = symbol, What is the differe...

What is the difference between = symbol and == symbol? - The = symbol is generally used in mathematical operations. It's used to assign a value to a given variable whereas the

Left in the lurch, Hey vrcoder I have got similar way but the game builder ...

Hey vrcoder I have got similar way but the game builder has sent me the game unfinished and left. I saw it on a link on line but they have wiped the old message with the link in it

Tells the operators one can override; which operators , Q:  Tells the opera...

Q:  Tells the operators one can override; which operators should he override? A: Bottom line: don't puzzle your users. Remember the reason of operator overloading: to decreas

Program of sorting algorithms , The program sorting.cpp contains a main f...

The program sorting.cpp contains a main function for testing the operation of several sort algorithms over various data sizes and data set organisations. The program understands

Write Your Message!

Captcha
Free Assignment Quote

Assured A++ Grade

Get guaranteed satisfaction & time on delivery in every assignment order you paid with us! We ensure premium quality solution document along with free turntin report!

All rights reserved! Copyrights ©2019-2020 ExpertsMind IT Educational Pvt Ltd