Abstract array - c program, C/C++ Programming

Assignment Help:

Abstract array - c program:

AbstractArray::AbstractArray( int anUpper, int aLower, sizeType aDelta )

{

    PRECONDITION( anUpper >= aLower );

    lastElementIndex = aLower - 1;

    lowerbound = aLower;

    upperbound = anUpper;

    delta = aDelta;

 

    theArray = new Object *[ arraySize() ];

    if( theArray == 0 )

        ClassLib_error(__ENOMEM);

 

    for( int i = 0; i < arraySize(); i++ )

        {

        theArray[ i ] = ZERO;

        }

}

 

AbstractArray::~AbstractArray()

{

    PRECONDITION( theArray != 0 );

    if( ownsElements() )

        for( int i = 0; i < arraySize(); i++ )

            if( theArray[ i ] != ZERO )

                delete theArray[ i ];

    delete [] theArray;

}

 

void AbstractArray::detach( Object& toDetach, DeleteType dt )

{

    detach( find( toDetach ), dt );

}

 

void AbstractArray::detach( int atIndex, DeleteType dt )

{

    PRECONDITION( atIndex >= lowerbound &&

                  atIndex <= upperbound && theArray != 0

                );

 

    if( ptrAt(atIndex) != ZERO )

        {

        if( delObj(dt) )

            delete ptrAt(atIndex);

        itemsInContainer--;

        }

    removeEntry(atIndex);

    if( atIndex <= lastElementIndex )

        lastElementIndex--;

    CHECK( itemsInContainer != UINT_MAX );

}

 

void AbstractArray::flush( DeleteType dt )

{

    if( delObj(dt) )

        for( unsigned i = 0; i <= zeroBase(upperbound); i++ )

            if( theArray[i] != ZERO )

                delete theArray[i];

 

    for( unsigned i = 0; i <= zeroBase(upperbound); i++ )

        theArray[i] = ZERO;

 

    itemsInContainer = 0;

    lastElementIndex = lowerbound-1;

}

 

inline unsigned nextDelta( unsigned sz, unsigned delta )

{

    return (sz%delta) ? ((sz+delta)/delta)*delta : sz;

}

 

void AbstractArray::reallocate( sizeType newSize )

{

    PRECONDITION( newSize > arraySize() );

    if( delta == 0 )

        ClassLib_error(__EEXPANDFS);

 

    sizeType adjustedSize = arraySize() +

                            nextDelta( newSize - arraySize(), delta );

    Object **newArray = new Object *[ adjustedSize ];

    if( newArray == 0 )

        ClassLib_error(__ENOMEM);

 

    memcpy( newArray, theArray, arraySize() * sizeof( theArray[0] ) );

 

    for( int i = arraySize(); i < adjustedSize; i++ )

        newArray[i] = ZERO;

 

    delete [] theArray;

    theArray = newArray;

    upperbound = adjustedSize + lowerbound - 1;

}

 

void AbstractArray::setData( int loc, Object *data )

{

    PRECONDITION( loc >= lowerbound && loc <= upperbound );

    theArray[ zeroBase(loc) ] = data;

}

 

void AbstractArray::insertEntry( int loc )

{

    PRECONDITION( loc >= lowerbound && loc <= upperbound );

    memmove( theArray + zeroBase(loc) + 1,

             theArray + zeroBase(loc),

             (upperbound - loc)*sizeof( theArray[0] )

           );

}

 

void AbstractArray::removeEntry( int loc )

{

    if( loc >= lastElementIndex )

        theArray[zeroBase(loc)] = ZERO;

    else

        squeezeEntry( zeroBase(loc) );

}

 

void AbstractArray::squeezeEntry( int squeezePoint )

{

    PRECONDITION( squeezePoint >= 0 &&

                  squeezePoint <= zeroBase(lastElementIndex)

                );

 

    memmove( theArray + squeezePoint,

             theArray + squeezePoint + 1,

             (zeroBase(lastElementIndex)-squeezePoint)*sizeof( theArray[0] )

           );

        theArray[zeroBase(lastElementIndex)] = ZERO;

}

 

int AbstractArray::find( const Object& o )

{

    if( o == NOOBJECT )

        return INT_MIN;

 

    for( int index = 0; index < arraySize(); index++ )

        if( *(theArray[index]) == o )

            return boundBase(index);

    return INT_MIN;

}

 

inline int isZero( const Object *o )

{

    return o == &NOOBJECT;

}

 

int AbstractArray::isEqual( const Object& testObject ) const

{

    PRECONDITION( isA() == testObject.isA() );

    AbstractArray& test = (AbstractArray&)testObject;

    if( lowerbound != test.lowerbound || upperbound != test.upperbound )

        return 0;

 

    for( int i = 0; i < arraySize(); i++ )

        {

        if( isZero(theArray[i]) != isZero(test.theArray[i]) )

            return 0;

        if( *(theArray[i]) != *(test.theArray[i]) )

            return 0;

        }

    return 1;

}

 

ContainerIterator& AbstractArray::initIterator() const

{

    return *( (ContainerIterator *)new ArrayIterator( *this ) );

}

 

void AbstractArray::printContentsOn( ostream& outputStream ) const

{

    ContainerIterator& printIterator = initIterator();

    printHeader( outputStream );

    while( printIterator != 0 )

        {

        Object& arrayObject = printIterator++;

        if( arrayObject != NOOBJECT )

            {

            arrayObject.printOn( outputStream );

            if( printIterator != 0 )

                printSeparator( outputStream );

            else

                break;

            }

        }

    printTrailer( outputStream );

    delete &printIterator;

}

 

ArrayIterator::ArrayIterator( const AbstractArray& toIterate ) :

    beingIterated( toIterate ),

    currentIndex( toIterate.lowerbound )

{

    restart();

}

 

ArrayIterator::~ArrayIterator()

{

}

 

ArrayIterator::operator int()

{

    return currentIndex <= beingIterated.upperbound;

}

 

Object& ArrayIterator::current()

{

    if ( currentIndex <= beingIterated.upperbound )

        return beingIterated.objectAt( currentIndex );

    else

        return NOOBJECT;

}

 

void ArrayIterator::scan()

{

    if( currentIndex > beingIterated.upperbound )

        return;

 

    while( ++currentIndex <= beingIterated.upperbound &&

           beingIterated.objectAt( currentIndex ) == NOOBJECT )

        ;   // empty body

}

 

void ArrayIterator::restart()

{

    currentIndex = beingIterated.lowerbound;

    if( beingIterated.objectAt( currentIndex ) == NOOBJECT )

        scan();

}

 

Object& ArrayIterator::operator ++ ( int )

{

    Object& res = (currentIndex <= beingIterated.upperbound) ?

        beingIterated.objectAt( currentIndex ) : NOOBJECT;

 

    scan();

 

    return res;

}

Object& ArrayIterator::operator ++ ()

{

    scan();

    return (currentIndex <= beingIterated.upperbound) ?

        beingIterated.objectAt( currentIndex ) : NOOBJECT;

}

 


Related Discussions:- Abstract array - c program

C program for bernoulli''s equation, i need a detailed c program to explain...

i need a detailed c program to explain the parameters of bernoulli''s equation..

C programming, Write a program that keeps record of football results. Progr...

Write a program that keeps record of football results. Program stores following information about each match: Description Type and/or size name of home team max. 25 characters name

Last ant on rod, There are ''n'' ants on a ''n+1'' length rod. The ants are...

There are ''n'' ants on a ''n+1'' length rod. The ants are numbered from 1 to n and are initially placed at positions starting from position 1 till position n. They are moving eith

Integration, Write a program to find the area under the curve y = f(x) betw...

Write a program to find the area under the curve y = f(x) between x = a and x = b, integrate y = f(x) between the limits of a and b. The area under a curve between two points can b

Constructor: Copy, b) Why copy constructor accepts reference to an object a...

b) Why copy constructor accepts reference to an object and not the object itself? What happens if we do otherwise?

Minimum shelf, At a shop of marbles, packs of marbles are prepared. Packets...

At a shop of marbles, packs of marbles are prepared. Packets are named A, B, C, D, E …….. All packets are kept in a VERTICAL SHELF in random order. Any numbers of packets with thes

C++ Program Please see where i do mistake, #include #include #include ...

#include #include #include #include #include class Employee { private: char *Name; //Set them as pointers... int IdNumber; char *Department; char *Position; public: voi

Explain register variable, Explain Register Variable Computers have int...

Explain Register Variable Computers have internal registers, which are used to keep data temporarily, before any operation can be performed. Intermediate results of the calcula

Write Your Message!

Captcha
Free Assignment Quote

Assured A++ Grade

Get guaranteed satisfaction & time on delivery in every assignment order you paid with us! We ensure premium quality solution document along with free turntin report!

All rights reserved! Copyrights ©2019-2020 ExpertsMind IT Educational Pvt Ltd