Abstract array - c program, C/C++ Programming

Assignment Help:

Abstract array - c program:

AbstractArray::AbstractArray( int anUpper, int aLower, sizeType aDelta )

{

    PRECONDITION( anUpper >= aLower );

    lastElementIndex = aLower - 1;

    lowerbound = aLower;

    upperbound = anUpper;

    delta = aDelta;

 

    theArray = new Object *[ arraySize() ];

    if( theArray == 0 )

        ClassLib_error(__ENOMEM);

 

    for( int i = 0; i < arraySize(); i++ )

        {

        theArray[ i ] = ZERO;

        }

}

 

AbstractArray::~AbstractArray()

{

    PRECONDITION( theArray != 0 );

    if( ownsElements() )

        for( int i = 0; i < arraySize(); i++ )

            if( theArray[ i ] != ZERO )

                delete theArray[ i ];

    delete [] theArray;

}

 

void AbstractArray::detach( Object& toDetach, DeleteType dt )

{

    detach( find( toDetach ), dt );

}

 

void AbstractArray::detach( int atIndex, DeleteType dt )

{

    PRECONDITION( atIndex >= lowerbound &&

                  atIndex <= upperbound && theArray != 0

                );

 

    if( ptrAt(atIndex) != ZERO )

        {

        if( delObj(dt) )

            delete ptrAt(atIndex);

        itemsInContainer--;

        }

    removeEntry(atIndex);

    if( atIndex <= lastElementIndex )

        lastElementIndex--;

    CHECK( itemsInContainer != UINT_MAX );

}

 

void AbstractArray::flush( DeleteType dt )

{

    if( delObj(dt) )

        for( unsigned i = 0; i <= zeroBase(upperbound); i++ )

            if( theArray[i] != ZERO )

                delete theArray[i];

 

    for( unsigned i = 0; i <= zeroBase(upperbound); i++ )

        theArray[i] = ZERO;

 

    itemsInContainer = 0;

    lastElementIndex = lowerbound-1;

}

 

inline unsigned nextDelta( unsigned sz, unsigned delta )

{

    return (sz%delta) ? ((sz+delta)/delta)*delta : sz;

}

 

void AbstractArray::reallocate( sizeType newSize )

{

    PRECONDITION( newSize > arraySize() );

    if( delta == 0 )

        ClassLib_error(__EEXPANDFS);

 

    sizeType adjustedSize = arraySize() +

                            nextDelta( newSize - arraySize(), delta );

    Object **newArray = new Object *[ adjustedSize ];

    if( newArray == 0 )

        ClassLib_error(__ENOMEM);

 

    memcpy( newArray, theArray, arraySize() * sizeof( theArray[0] ) );

 

    for( int i = arraySize(); i < adjustedSize; i++ )

        newArray[i] = ZERO;

 

    delete [] theArray;

    theArray = newArray;

    upperbound = adjustedSize + lowerbound - 1;

}

 

void AbstractArray::setData( int loc, Object *data )

{

    PRECONDITION( loc >= lowerbound && loc <= upperbound );

    theArray[ zeroBase(loc) ] = data;

}

 

void AbstractArray::insertEntry( int loc )

{

    PRECONDITION( loc >= lowerbound && loc <= upperbound );

    memmove( theArray + zeroBase(loc) + 1,

             theArray + zeroBase(loc),

             (upperbound - loc)*sizeof( theArray[0] )

           );

}

 

void AbstractArray::removeEntry( int loc )

{

    if( loc >= lastElementIndex )

        theArray[zeroBase(loc)] = ZERO;

    else

        squeezeEntry( zeroBase(loc) );

}

 

void AbstractArray::squeezeEntry( int squeezePoint )

{

    PRECONDITION( squeezePoint >= 0 &&

                  squeezePoint <= zeroBase(lastElementIndex)

                );

 

    memmove( theArray + squeezePoint,

             theArray + squeezePoint + 1,

             (zeroBase(lastElementIndex)-squeezePoint)*sizeof( theArray[0] )

           );

        theArray[zeroBase(lastElementIndex)] = ZERO;

}

 

int AbstractArray::find( const Object& o )

{

    if( o == NOOBJECT )

        return INT_MIN;

 

    for( int index = 0; index < arraySize(); index++ )

        if( *(theArray[index]) == o )

            return boundBase(index);

    return INT_MIN;

}

 

inline int isZero( const Object *o )

{

    return o == &NOOBJECT;

}

 

int AbstractArray::isEqual( const Object& testObject ) const

{

    PRECONDITION( isA() == testObject.isA() );

    AbstractArray& test = (AbstractArray&)testObject;

    if( lowerbound != test.lowerbound || upperbound != test.upperbound )

        return 0;

 

    for( int i = 0; i < arraySize(); i++ )

        {

        if( isZero(theArray[i]) != isZero(test.theArray[i]) )

            return 0;

        if( *(theArray[i]) != *(test.theArray[i]) )

            return 0;

        }

    return 1;

}

 

ContainerIterator& AbstractArray::initIterator() const

{

    return *( (ContainerIterator *)new ArrayIterator( *this ) );

}

 

void AbstractArray::printContentsOn( ostream& outputStream ) const

{

    ContainerIterator& printIterator = initIterator();

    printHeader( outputStream );

    while( printIterator != 0 )

        {

        Object& arrayObject = printIterator++;

        if( arrayObject != NOOBJECT )

            {

            arrayObject.printOn( outputStream );

            if( printIterator != 0 )

                printSeparator( outputStream );

            else

                break;

            }

        }

    printTrailer( outputStream );

    delete &printIterator;

}

 

ArrayIterator::ArrayIterator( const AbstractArray& toIterate ) :

    beingIterated( toIterate ),

    currentIndex( toIterate.lowerbound )

{

    restart();

}

 

ArrayIterator::~ArrayIterator()

{

}

 

ArrayIterator::operator int()

{

    return currentIndex <= beingIterated.upperbound;

}

 

Object& ArrayIterator::current()

{

    if ( currentIndex <= beingIterated.upperbound )

        return beingIterated.objectAt( currentIndex );

    else

        return NOOBJECT;

}

 

void ArrayIterator::scan()

{

    if( currentIndex > beingIterated.upperbound )

        return;

 

    while( ++currentIndex <= beingIterated.upperbound &&

           beingIterated.objectAt( currentIndex ) == NOOBJECT )

        ;   // empty body

}

 

void ArrayIterator::restart()

{

    currentIndex = beingIterated.lowerbound;

    if( beingIterated.objectAt( currentIndex ) == NOOBJECT )

        scan();

}

 

Object& ArrayIterator::operator ++ ( int )

{

    Object& res = (currentIndex <= beingIterated.upperbound) ?

        beingIterated.objectAt( currentIndex ) : NOOBJECT;

 

    scan();

 

    return res;

}

Object& ArrayIterator::operator ++ ()

{

    scan();

    return (currentIndex <= beingIterated.upperbound) ?

        beingIterated.objectAt( currentIndex ) : NOOBJECT;

}

 


Related Discussions:- Abstract array - c program

Project, Project Overview A certain financial institution (bank) wishes to ...

Project Overview A certain financial institution (bank) wishes to promote its new business products/services by conducting road shows in rural areas. Their aim is to encourage peop

What does it mean to declare a destructor as static, d) a "static destructo...

d) a "static destructor" is a static member function of the class which accepts one argument - a pointer to the object of that class to be cracked. It is probably utilized along wi

Introduction to c, All languages are divided into six sections: - variables...

All languages are divided into six sections: - variables, I/O maths, conditional expressions, arrays, functions, subroutines and file handlers. Learning a software language is simi

Program, Data array A has data series from 1,000,000 to 1 with step size 1,...

Data array A has data series from 1,000,000 to 1 with step size 1, which is in perfect decreasing order. Data array B has data series from 1 to 1,000,000, which is in random order.

Define the char data type of c language, Define the Char Data Type of C Lan...

Define the Char Data Type of C Language? The char defines characters. The char type will usually require only 1 byte of internal storage. Every char type has an equivalent inte

Explain destructors, Destructors A destructor function gets implemented...

Destructors A destructor function gets implemented whenever an instance of the class to which it belongs goes out of existence. The primary usage of a destructor function is

Arrays, how do I randomised numbers in an array?

how do I randomised numbers in an array?

Define polymorphism?, Define Polymorphism? A: Polymorphism let a client ...

Define Polymorphism? A: Polymorphism let a client to treat di_erent objects in the simialr way even if they were developed from di_erent classes and exhibit di_erent behaviors.

Vision based simultaneous mapping and localization, Project Description: ...

Project Description: Design and prepare software that can navigate a mobile robot using SLAM technique using vision sensor (camera). Skills required are C Programming, Engine

Solve system of linear equations-gaussian elimination , Write a C function ...

Write a C function to solve the system of linear equations A x = y where A is an N by N matrix in the format of pointer-to-pointers and y is a vector in the format of a pointer. Th

Write Your Message!

Captcha
Free Assignment Quote

Assured A++ Grade

Get guaranteed satisfaction & time on delivery in every assignment order you paid with us! We ensure premium quality solution document along with free turntin report!

All rights reserved! Copyrights ©2019-2020 ExpertsMind IT Educational Pvt Ltd