70, Computer Graphics

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What is orthographic parallel projection, What is orthographic parallel pro...

What is orthographic parallel projection?  When the direction of the projection is normal (perpendicular) to the view plane then the projection is called as orthographic paral

Morphing - key frame systems, Morphing - Key Frame Systems Transformati...

Morphing - Key Frame Systems Transformation of object shapes from one form to the other is termed as morphing as short form of metamorphism. This method can be applied to any o

3dstudio - softwares for computer animation, 3Dstudio - Softwares for compu...

3Dstudio - Softwares for computer animation 3DStudio is a 3-D computer graphics programmed. 3DStudio runs on personal computers. This is relatively simple to use. Several schoo

Digital & interactive media has been developed in 20th , Digital & Interact...

Digital & Interactive Media has been developed in 20th century: New media improve visual and verbal content. It doesn¹t replace earlier media. New media lets dynamic alteration of

Describe transformation, What is Transformation?  Transformation is the...

What is Transformation?  Transformation is the process of introducing changes in the shape size and orientation of the object using scaling rotation reflection shearing & trans

Steps for clip a line segment-pq, Steps for clip a line segment-PQ ...

Steps for clip a line segment-PQ Initially, find all the points of intersections of the line segment PQ along with the edges of the polygonal window and describe them eith

Define pixel and frame buffer, Define pixel and frame buffer? Pixel is ...

Define pixel and frame buffer? Pixel is shortened forms of picture element. Every screen point is referred to as pixel or pel.  Picture definition is kept in a memory area c

Diffuse reflection - polygon rendering & ray tracing methods, Diffuse Refle...

Diffuse Reflection - Polygon Rendering & Ray Tracing Methods It is characteristic of light reflected from a non-shiny, dull surface. Objects illuminated solely through diff

Modelling and rendering a surface, Modelling and Rendering a surface Com...

Modelling and Rendering a surface Common practice in modelling and rendering a surface is to approximate it by a polygonal surface.  By a polygonal surface we mean a surface whi

Scan line algorithm and seed fill algorithm, Scan line algorithm and seed f...

Scan line algorithm and seed fill algorithm Two basic approaches are followed in area filling on raster systems.  In the first approach overlap intervals for scan lines that cr

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