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3DStudio Max -Softwares for computer animation
The successor to 3-DStudio 3.0, 3-DStudio Max runs in WindowsNT. This is completely object-oriented, featuring new enhancements as volumetric lighting, space warps and an each new redesigned interface.
Objectives of Curves and surfaces - modeling and rendering After going through the section, you should be capable to: Implement the methods utilized to represent a pol
How to utilize illumination model to calculate vertex intensity: For such we interpolate intensities beside the polygon edges, for all scan line the intensity at the intersecti
What is persistence and resolution? The time it takes the emitted light from the screen to decay one tenth of its original intensity is known as a persistence. The maximum
Types of Formats It is significant to distinguish among a file format and a codec. Although most audio file formats support merely one audio codec, a file format may assist mul
What is the need of homogeneous coordinates? To perform more than one transformation at a time, use homogeneous coordinates or matrixes. They decrease unwanted calculations in
Explain application areas of computer graphics in different areas. Early computer graphics has only certain special capabilities such as straight lines circles and ellipses
Adobe Premiere - Softwares for computer animation It just like the name as is generated by Adobe. This is a tool used to composite digitized video, stills and applies a variet
explain interactive picture-construction techniques
Camera - polygon rendering and ray tracing methods Camera presents "viewpoint" or "eye" of observer. In order to explain the fundamental working of camera we can consider this
Properties of Bezier Curves - modeling and rendering A very helpful property of a Bezier curve is that it always passes via the first and last control points. Such the bounda
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