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3DStudio Max -Softwares for computer animation
The successor to 3-DStudio 3.0, 3-DStudio Max runs in WindowsNT. This is completely object-oriented, featuring new enhancements as volumetric lighting, space warps and an each new redesigned interface.
What happens while two polygons have similar z value and the z-buffer algorithm is utilized? Solution : z-buffer algorithms, varies colors at a pixel if z(x,y)
Transformation for 3-D Scaling As we already seen that the scaling process is mainly utilized to change the size of an object. The scale factors find out whether the scaling i
Vertical retrace - Display Devices In a refresh CRT monitor, the time it takes for an electron beam to return to the top, left most point on the monitor after refreshing all ho
Advantages of the z-buffer method: 1) The z-buffer method or algorithm is easy to apply and it needs no sorting of surface in a scene. 2) In z-buffer algorithm
Intersection Test - Visible Surface Detection Test: It called Intersection Test also: we go for intersection test, if Min-max test fails. Now we take each edge individually
Demerit - phong shading or normal vector interpolation shading Needs lot of computations to determine intensity at a point, hence increases the cost of shading in any impleme
Functions Available in Animation Packages Some broad functions available in animation packages are as: Object Function to manage and store the object database , where
Cohen Sutherland algorithm Point clipping is very simple. All you need to check is whether a point is inside the window extremes in x- and y-directions. For line clipping sev
Two-Dimensional Geometric Transformations When a real life object is modelled using shape primitives, there are several possible applications. You may be required to do furth
Camera - polygon rendering and ray tracing methods Camera presents "viewpoint" or "eye" of observer. In order to explain the fundamental working of camera we can consider this
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