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3D Primitive and Composite Transformations
Previously you have studied and implemented 2D geometric transformations for object definitions in two dimensions. These transformations can be extended to 3D objects by including considerations for the z coordinate. In this unit, you will study certain methods to implement such transformations.
You must have noticed here that the translation is as simple as in 2D. Rotation however requires a little more effort in 3D. Standard rotations about three coordinate axes are simpler to perform. In order to apply rotation about an arbitrary axis, you need to have a composite transformation while scaling, shear and reflections are generalized to 3D in a natural way.
Similarly we can control the intensity of colours We contain more bit planes for all colour say three bit planes for R, 3 for G and 3 for B here all bit plane of size mxn, hen
what is zooming and panning in computer graph please explan??
what do you means by bresenham s him algorithm
In this project, the image data set consists of 320 training images and 285 test images. Table 1 shows the image data set in details. In addition to the original images, th
Characteristics of vector drawings: Vector drawings are generally pretty small files as they include only data about the Bezier curves which form the drawing. The EPS-file format
what is vecgen algorithm and bresenham linequestion..
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B-spline curves are piecewise smooth polynomial curves. B-spline curves are defined over an interval which has been partitioned into sub-intervals. On each subinterval B-sp
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