3d primitive and composite transformations, Computer Graphics

Assignment Help:

3D Primitive and Composite Transformations

Previously you have studied and implemented 2D geometric transformations for object definitions in two dimensions. These transformations can be extended to  3D objects by including considerations for the z coordinate.  In this unit, you will study certain methods to implement such transformations.

You must have noticed here that the translation is as simple as in 2D.  Rotation however requires a little more effort in 3D.  Standard rotations about three coordinate axes are simpler to perform.  In order to apply rotation about an arbitrary axis, you need to have a composite transformation while scaling, shear and reflections are generalized to 3D in a natural way.


Related Discussions:- 3d primitive and composite transformations

Mplab ide software, MPLAB C18 TOOL (MC18) The MPLAB C18 compiler was de...

MPLAB C18 TOOL (MC18) The MPLAB C18 compiler was designed as a full featured ASNI- compliant C - complier for the PIC18 family of 8bits MCUs. MC18 compiler is integrated with c

Bezier curve, Q. What is a Bezier Curve? What are blending function? Write ...

Q. What is a Bezier Curve? What are blending function? Write an algorithm for generating Bezier Curves. A curve which has the following properties is called Bezier Curve: 1. A

Application of sutherland hodgman polygon clipping, For good understanding ...

For good understanding of the application of the rules specified above see the following figure, where the shaded region demonstrates the clipped polygon. Fi

Acquire a transformation matrix for perspective projection, Acquire a trans...

Acquire a transformation matrix for perspective projection for a specified object projected onto x=3 plane as viewed by (5,0,0). Solution: Plane of projection: x = 3 as given.

Applications of computer graphics, Applications of Computer Graphics Wh...

Applications of Computer Graphics When you begin using a computer and open an application, you simply click on a graphics object, called icon. When you watch TV, several times

What is view distance, What is view distance?  The view plane normal ve...

What is view distance?  The view plane normal vector is a directed line segment from the view plane to the view reference point. The length of this directed line segment is ref

What do you understand by the term branding, Question 1: (a) Explain th...

Question 1: (a) Explain the term ‘Corporate Identity'. (b) Give four examples of what a Corporate Identity comprises of and briefly explain their uses. (c) You are an employe

Uniform b - spline curve, Uniform B - spline curve: When the spacing betwe...

Uniform B - spline curve: When the spacing between Knot values is constant, the resulting curve is called a uniform B- spline. Blending function for B- spline curves are defined b

Reflection, determine the tranformation matrix for reflection,computer grap...

determine the tranformation matrix for reflection,computer graphics

Retracing, what do you mean by retracing? Define horizontal as well as Vert...

what do you mean by retracing? Define horizontal as well as Vertical retracing?

Write Your Message!

Captcha
Free Assignment Quote

Assured A++ Grade

Get guaranteed satisfaction & time on delivery in every assignment order you paid with us! We ensure premium quality solution document along with free turntin report!

All rights reserved! Copyrights ©2019-2020 ExpertsMind IT Educational Pvt Ltd