3d primitive and composite transformations, Computer Graphics

Assignment Help:

3D Primitive and Composite Transformations

Previously you have studied and implemented 2D geometric transformations for object definitions in two dimensions. These transformations can be extended to  3D objects by including considerations for the z coordinate.  In this unit, you will study certain methods to implement such transformations.

You must have noticed here that the translation is as simple as in 2D.  Rotation however requires a little more effort in 3D.  Standard rotations about three coordinate axes are simpler to perform.  In order to apply rotation about an arbitrary axis, you need to have a composite transformation while scaling, shear and reflections are generalized to 3D in a natural way.


Related Discussions:- 3d primitive and composite transformations

What is run length encoding, What is run length encoding?   Run length ...

What is run length encoding?   Run length encoding is a compression method used to store the intensity values in the frame buffer, which keeps each scan line as a set of intege

Light sources - polygon rendering and ray tracing methods, Light Sources - ...

Light Sources - polygon rendering and ray tracing methods Light Sources are key parts in any ray traced scene, since without them; there would be no rays to trace. Light sour

Briefly explain the term density range, QUESTION a) Explain with the he...

QUESTION a) Explain with the help of a diagram, how a thermal inkjet printer works. b) Briefly explain the term density range. c) Distinguish between scaling and resampli

Real time clock -rtc, Main objectives: To test to micro-controller I...

Main objectives: To test to micro-controller I2C protocol bus functionality Setting and displaying accurate time and date on the LCD GENERAL DESCRIPTION The D

Define advanced graphics port, Q. Define Advanced Graphics Port? AGP si...

Q. Define Advanced Graphics Port? AGP signify Advanced (or Accelerated) Graphics Port. It's a connector standard defining a high speed bus connection between the microprocessor

Representation schemes used in three dimensional object, What are the vario...

What are the various representation schemes used in three dimensional objects?  Boundary representation (B-res) - explain the 3 dimensional objects as a set of surfaces that se

Bresenham line generation algorithm for positive slope, Bresenham Line Gene...

Bresenham Line Generation Algorithm for Positive Slope (BLD algorithm for positive slope (0 - If slope is negative then utilize reflection transformation to transform the

Orientation dependence - modeling and rendering, Orientation Dependence - M...

Orientation Dependence - Modeling and Rendering The outcomes of interpolated-shading models are dependent of the projected polygon's orientation. Because values are interpolat

Interpolation of surface - polygon rendering, Interpolation of surface - Po...

Interpolation of surface - Polygon Rendering Interpolation of surface normals beside the polygonedge between two vertices is demonstrated above in the figure 15. Here the norm

Trivial acceptance case of cohen sutherland line clippings, Trivial accepta...

Trivial acceptance case of cohen sutherland line clippings Case 1: it is Trivial acceptance case whether the UDLR bit codes of the end points P, Q of a provided line is 0000

Write Your Message!

Captcha
Free Assignment Quote

Assured A++ Grade

Get guaranteed satisfaction & time on delivery in every assignment order you paid with us! We ensure premium quality solution document along with free turntin report!

All rights reserved! Copyrights ©2019-2020 ExpertsMind IT Educational Pvt Ltd