3-dimentional, Computer Graphics

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expalin 3-dimentional display methods

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B-spline curves are piecewise smooth polynomial curves.  B-spline curves are defined over an interval which has been partitioned into sub-intervals. On each subinterval B-sp

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Constant intensity shading OR Flat shading  In this technique particular intensity is calculated for each polygon surface that is all points that lie upon the surface of the

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Types of Touch panels 1) Electrical TSS: Wire grid or the other conductive coating is utilized to specify a voltage drop at the point touched point from that the position ma

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Buffer Areas Required For Z-Buffer Algorithm For applying z-buffer algorithm, we need two buffer areas or two 2-Dimentional arrays: 1) Depth-buffer [i,j], to sa

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Projections - Viewing Transformation Specified 3-D object in a space, Projection can be explained as a mapping of 3-D object into 2-D viewing screen. Now, 2-D screen is termed

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Problem with Interpolated Shading There are several more shading models that intermediate in complication among Gouraud and Phong shading, linking the liner interpolation of t

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For good understanding of the application of the rules specified above see the following figure, where the shaded region demonstrates the clipped polygon. Fi

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