3-d transformation, Computer Graphics

Assignment Help:

3-D Transformation

The capability to represent or display a three-dimensional object is basically to the knowing of the shape of that object. Moreover, the capability to rotate, translate and also project views of such object is also, in various cases, basically to the understanding of its shape. Manipulation, construction and viewing of 3-dimensional graphic images need the utilization of coordinate transformations and 3-dimensional geometric. Within geometric transformation, the coordinate system is set and the desired transformation of the object is finished w.r.t. the coordinate system. During coordinate transformation, the object is fixed and the preferred transformation of the object is complete on the coordinate system itself. Such transformations are formed via composing the essential transformations of translation, rotation and scaling. All of these transformations can be demonstrated as a matrix transformation. It permits more complex transformations to be constructed by utilization of matrix concatenation or multiplication. We can make the complicated objects/pictures, via immediate transformations. In order to demonstrate all these transformations, we require utilizing homogeneous coordinates.

Thus, if P(x,y,z) be any point in 3-dimensional space then in Homogeneous coordinate system, we add a fourth-coordinate to a point. It is in place of (x,y,z), all points can be represented via a Quadruple (x,y,z,H), where H≠0; along with the condition is x1/H1=x2/H2; y1/H1=y2/H2; z1/H1=z2/H2. For two points (x1, y1, z1, H1) = (x2, y2, z2, H2) ; such that H1 ≠ 0, H2 ≠ 0. Hence any point (x,y,z) in Cartesian system can be illustrated by a four-dimensional vector like (x,y,z,1) in HCS. Similarly, if (x,y,z,H) be any point in Homogeneous coordinate system then (x/H,y/H,z/H) be the equivalent point in Cartesian system. Hence, a point in 3-dimensional space (x,y,z) can be demonstrated by a four-dimensional point as: (x',y',z',1)=(x,y,z,1).[T], here [T] is several transformation matrix and (x',y'z',1) is a new coordinate of a specified point (x,y,z,1), so after the transformation.

The completed 4x4 transformation matrix for 3-dimensional homogeneous coordinates as:

2350_3-D Transformation.png

The upper left (3x3) sub matrix generates scaling, reflection, rotation and shearing transformation. The lower left (1x3) sub-matrix generates translation and the upper right (3x1) sub-matrix produces a perspective transformation that we will study in the subsequent section. The final lower right-hand (1x1) sub-matrix generates overall scaling.


Related Discussions:- 3-d transformation

Introduction to computer graphics, Introduction To Computer Graphics ...

Introduction To Computer Graphics Early man employed drawings to communicate even before he learnt to communicate, write or count. Incidentally, these earliest hierogly

2-d and 3-d transformations, 2-D and 3-D Transformations Previously, w...

2-D and 3-D Transformations Previously, we have presented approaches for the generation of polygonal regions and lines. We identified that once the objects are produced, the v

Gks, explain about gks

explain about gks

Projections - 3d primitive and composite transformations, Projections W...

Projections When all display devices are 2D, you need to devise methods that give a realistic view of a 3D scene onto 2D display. With more and more devices coming in the marke

Explain the acoustic properties of sound, Problem: (a) What is meant b...

Problem: (a) What is meant by ‘Time - Stretching ‘in relation to a sound data file? (b) Calculate the size of a 5 minutes mono sound file of CD quality and with a 16 -bit

Example of bezier curves - modeling and rendering, To prove: P (u = 0) = p0...

To prove: P (u = 0) = p0 Solution : = p 0 B n,0 (u) + p 1 B n, 1 (u) +...... + p n B n, n (u)...............(1)  B n,i (u) = n c i u i (1 - u) n-i B n,0

Different types of parallel and perspective projection, Q.   Describe diffe...

Q.   Describe different types of parallel and perspective projection used in computer graphics.

Opengl, difference between gl,glu and glut

difference between gl,glu and glut

Painting and drawing tools in multimedia, Painting and Drawing Tools Pa...

Painting and Drawing Tools Painting software is offered to producing crafted bitmapped images. Drawing software as Corel Draw and Canvas is offered to generating vector depend

Write Your Message!

Captcha
Free Assignment Quote

Assured A++ Grade

Get guaranteed satisfaction & time on delivery in every assignment order you paid with us! We ensure premium quality solution document along with free turntin report!

All rights reserved! Copyrights ©2019-2020 ExpertsMind IT Educational Pvt Ltd