2d line segment generation - 2d shape primitives, Computer Graphics

Assignment Help:

2D Line Segment Generation 

A digitally plotted line is basically an approximation of infinite number of points on an abstract line segment by only a finite number of points on a computer display.  This is needed because the display devices can only plot a finite number of points, however large the resolution of the device may be.  So, the key concept of any line drawing algorithm is to provide an efficient way of mapping a continuous abstract line into a discrete plane of computer display. 

This process is called rasterization or scan conversion.  These algorithms basically approximate a real valued line by calculating pixel coordinates to provide an illusion of line segment.  Since the pixels are sufficiently small, the approximation gives a good illusion of a continuous line segment to the human eyes.  To understand what is meant by rasterization, we plot a line segment on a pixel grid as shown in Fig (a).  The segment points are scan converted and approximated by a single shaded pixel as shown in Fig (b). Here we have shown a pixel by a square, but you know that a pixel actually has a disc shape with the boundary marked as the visible portion of the dot formed by the striking electron gun. The pixel shown here is the bounding rectangle of that dot.


Related Discussions:- 2d line segment generation - 2d shape primitives

Advertising-applications for computer animation, Advertising: One of the m...

Advertising: One of the most well known uses for computer animation is in television advertising. Many of the models which the commercials would call for would be extremely compli

Performing rotation about an axis, Performing rotation about an Axis Fo...

Performing rotation about an Axis For performing rotation about an axis parallel to one of the coordinate axes (say z-axis), you first need to translate the axis (and hence the

Raster & Vector display, what is refresh buffer/ identify the content and o...

what is refresh buffer/ identify the content and organisation of the refresh buffer for the case of raster display and vector display.

Pcs or personal computers really - hardware for animation, PCs or Personal ...

PCs or Personal Computers Really - Hardware for Animation  these are really versatile machines that have been around for years. PCs are the favorite of many computer users, due

Reflection, Determine the transformation matrix for the reflection, Compute...

Determine the transformation matrix for the reflection, Computer Graphics

Ray tracing - polygon rendering & ray tracing methods, Ray Tracing - Polygo...

Ray Tracing - Polygon Rendering & Ray Tracing Methods Ray tracing obeys all rays from the eye of the viewer back to the light sources. The method Ray tracing is very good at

Rotation about an arbitrary axis, Rotation about an arbitrary axis Rota...

Rotation about an arbitrary axis Rotation about an arbitrary axis is a composition of several rotations and translation operations. What you need to do is the following:  a)

Traditional animation techniques - computer animation, Traditional Animatio...

Traditional Animation Techniques - Computer Animation Before the advent of computer animation, each animation was done via hand that involves an enormous amount of work. You

Why Video Game Characters Look Better Today, what is the control for Why Vi...

what is the control for Why Video Game Characters Look Better Today

Write short notes on rendering bi-cubic surface, Write short notes on rende...

Write short notes on rendering bi-cubic surface patches of constant u and v method?  The simple way is to draw the iso-parmetric lines of the surface. Discrete approximations t

Write Your Message!

Captcha
Free Assignment Quote

Assured A++ Grade

Get guaranteed satisfaction & time on delivery in every assignment order you paid with us! We ensure premium quality solution document along with free turntin report!

All rights reserved! Copyrights ©2019-2020 ExpertsMind IT Educational Pvt Ltd