2d line segment generation - 2d shape primitives, Computer Graphics

Assignment Help:

2D Line Segment Generation 

A digitally plotted line is basically an approximation of infinite number of points on an abstract line segment by only a finite number of points on a computer display.  This is needed because the display devices can only plot a finite number of points, however large the resolution of the device may be.  So, the key concept of any line drawing algorithm is to provide an efficient way of mapping a continuous abstract line into a discrete plane of computer display. 

This process is called rasterization or scan conversion.  These algorithms basically approximate a real valued line by calculating pixel coordinates to provide an illusion of line segment.  Since the pixels are sufficiently small, the approximation gives a good illusion of a continuous line segment to the human eyes.  To understand what is meant by rasterization, we plot a line segment on a pixel grid as shown in Fig (a).  The segment points are scan converted and approximated by a single shaded pixel as shown in Fig (b). Here we have shown a pixel by a square, but you know that a pixel actually has a disc shape with the boundary marked as the visible portion of the dot formed by the striking electron gun. The pixel shown here is the bounding rectangle of that dot.


Related Discussions:- 2d line segment generation - 2d shape primitives

Explain clearly how to view the baseline grid, QUESTION (a) What are th...

QUESTION (a) What are the main purposes of using master pages? (b) How do you select a master page item on a document page? (c) How do you resize a graphics frame and its

PHONG INTERPOLATION, DESCRIBE PHONG INTERPOLATION SHADING METHOD

DESCRIBE PHONG INTERPOLATION SHADING METHOD

Reflection and types of reflection, Reflection and Types of Reflection ...

Reflection and Types of Reflection Reflection and its types:   Reflection: this is the phenomenon of bouncing back of light; such phenomenon obeys laws of Reflec

Animator studio and elastic reality - computer animation, Animator Studio a...

Animator Studio and Elastic Reality - Computer Animation Animator Studio It is a cell animation program from AutoDesk. Its predecessor was Animator Pro for PC DOS. Anima

Persistence of phosphor - display devices, Persistence (of phosphor) - Disp...

Persistence (of phosphor) - Display devices Time it takes the emitted light from screen to decay to one-tenth of its original intensity. The point where an electron gun strikes

Fixed point scaling, what is fixed point scaling? how composit transformati...

what is fixed point scaling? how composit transformation techniques works on it

Phong shading or normal vector interpolation shading, Phong shading OR Norm...

Phong shading OR Normal Vector Interpolation Shading In Gouraud shading we were doing direct interpolation of intensities although a more exact method for rendering a polygon

Cohen sutherland algorithm - 2d clipping algorithms, Cohen Sutherland algor...

Cohen Sutherland algorithm Point clipping is very simple.  All you need to check is whether a point is inside the window extremes in x- and y-directions.  For line clipping sev

Scenes - polygon rendering and ray tracing methods, Scenes - polygon render...

Scenes - polygon rendering and ray tracing methods In the context of ray tracing, a scene is a set of objects and light sources which will be viewed through a camera. All of

Write Your Message!

Captcha
Free Assignment Quote

Assured A++ Grade

Get guaranteed satisfaction & time on delivery in every assignment order you paid with us! We ensure premium quality solution document along with free turntin report!

All rights reserved! Copyrights ©2019-2020 ExpertsMind IT Educational Pvt Ltd