Already have an account? Get multiple benefits of using own account!
Login in your account..!
Remember me
Don't have an account? Create your account in less than a minutes,
Forgot password? how can I recover my password now!
Enter right registered email to receive password!
I need different convincing virtual environments (2D and 3D) that alter size perception. In particular, for 2D environment or background, when any object is augmented with the 2D environment, people should perceive the object smaller than it really is (or when it is compared to the same object augmented in different environment ) . For the 3D environments, I have a cube in my system and I need to put different textures in each side of the cube in order to make the 3D environment. How the cube looks like. Actually, two cubes one on the right side of the screen and the other one on the left side. Thus, we can make one 3D environment for both cubes which manipulate size perception. Also, we can make one environment for one cube and one for the other and I will bring two identical objects and augmented them with those environments and they should be perceived as two deferent objects in size (one is smaller than the other or one is bigger than the other).
I think of using depth cues in the environments. Think of pictorial depth cues or other techniques.
For good understanding of the application of the rules specified above see the following figure, where the shaded region demonstrates the clipped polygon. Fi
Cel Animation - Computer Animation Making an animation by using this method, all characters are drawn on a separate piece of transparent paper. Also a background is drawn on a
Bezier Surfaces - Modeling and Rendering Two sets of Bezier curve can be utilized to design an object surface by identifying by an input mesh of control points. The Bézier su
QUESTION (a) Name the spaces and guides in the Figure below (b) What is the difference between Pantone and Process colors? Elaborate (c) Explain what i
What does refreshing of the screen mean? Some method is required for maintaining the picture on the screen. Refreshing of screen is completed by keeping the phosphorus glowing
Question: (a) List and explain different types of lights that can be used in After Effects. (b) How is the density of dots between the boxes in a motion path related to th
For this assignment you will write a GUI for plotting functions. The user will supply the de?nition of a function in the variable x, the range of x and y values to be plotted and t
Assumptions for Area Subdivision Method a) ¾ Plane of projection is z=0 plane b) ¾ Orthographic parallel projections c) ¾ Direction of projection as d= (0,0,-1) d
DV Encoder Type 1 : The video and audio streams are together interfaces by standard DV bit stream. Such format is fully supported through DirectShow which accepts this interleaved
List out the merits and demerits of DVST? The merits and demerits of direct view storage tubes [DVST] are as follows It has a flat screen Refreshing of screen is
Get guaranteed satisfaction & time on delivery in every assignment order you paid with us! We ensure premium quality solution document along with free turntin report!
whatsapp: +91-977-207-8620
Phone: +91-977-207-8620
Email: [email protected]
All rights reserved! Copyrights ©2019-2020 ExpertsMind IT Educational Pvt Ltd