2d and 3d virtual environments , Computer Graphics

Assignment Help:

I need different convincing virtual environments (2D and 3D) that alter size perception. In particular, for 2D environment or background, when any object is augmented with the 2D environment, people should perceive the object smaller than it really is (or when it is compared to the same object augmented in different environment ) . For the 3D environments, I have a cube in my system and I need to put different textures in each side of the cube in order to make the 3D environment. How the cube looks like. Actually, two cubes one on the right side of the screen and the other one on the left side. Thus, we can make one 3D environment for both cubes which manipulate size perception. Also, we can make one environment for one cube and one for the other and I will bring two identical objects and augmented them with those environments and they should be perceived as two deferent objects in size (one is smaller than the other or one is bigger than the other).

I think of using depth cues in the environments. Think of pictorial depth cues or other techniques.


Related Discussions:- 2d and 3d virtual environments

Number system, Perform the indicated base conversions 548 to base 5

Perform the indicated base conversions 548 to base 5

Avi codec format, AVI CODEC Formats: Various AVI file formats other than t...

AVI CODEC Formats: Various AVI file formats other than the DV Types 1 and 2 formats are there discussed earlier. All such the other formats involve the utilization of Compressor o

Video games, why do video game characters look better today?

why do video game characters look better today?

Touch panels - input and output devices, Touch Panels - Input and output de...

Touch Panels - Input and output devices It allows displayed screen or object positions to be selected along with the touch of the finger and is also termed as Touch Sensitive

Explain how you would create a particle playground effect, Question 1: ...

Question 1: (a) Briefly describe how Parenting could be used in Adobe After effects CS3. (b) Explain the term Vanishing Point and specify when it can be used. Propose how

Various cases of cohen sutherland line clippings - algorithm, Various cases...

Various cases of Cohen Sutherland Line Clippings Currently, we study how this clipping algorithm works. For the sake of simplicity we will tackle all the cases with the assist

Briefly explain modes and switches, Question 1 Write a note on: Audio Spec...

Question 1 Write a note on: Audio Spectrum & Audio Waveform Question 2 What is high dynamic range color? Explain gradient color Question 3 Describe Time-Remapping

Mathematics-applications for computer animation, Mathematics: There are so...

Mathematics: There are some area like Probability, combination, permutation, etc.,that can be well explained along with the help of animation, that helps in enhancing the learning

Buffer areas required for z-buffer algorithm, Buffer Areas Required For Z-B...

Buffer Areas Required For Z-Buffer Algorithm For applying z-buffer algorithm, we need two buffer areas or two 2-Dimentional arrays: 1) Depth-buffer [i,j], to sa

Bezier curves, find out points to the given control points

find out points to the given control points

Write Your Message!

Captcha
Free Assignment Quote

Assured A++ Grade

Get guaranteed satisfaction & time on delivery in every assignment order you paid with us! We ensure premium quality solution document along with free turntin report!

All rights reserved! Copyrights ©2019-2020 ExpertsMind IT Educational Pvt Ltd