2d and 3d virtual environments , Computer Graphics

Assignment Help:

I need different convincing virtual environments (2D and 3D) that alter size perception. In particular, for 2D environment or background, when any object is augmented with the 2D environment, people should perceive the object smaller than it really is (or when it is compared to the same object augmented in different environment ) . For the 3D environments, I have a cube in my system and I need to put different textures in each side of the cube in order to make the 3D environment. How the cube looks like. Actually, two cubes one on the right side of the screen and the other one on the left side. Thus, we can make one 3D environment for both cubes which manipulate size perception. Also, we can make one environment for one cube and one for the other and I will bring two identical objects and augmented them with those environments and they should be perceived as two deferent objects in size (one is smaller than the other or one is bigger than the other).

I think of using depth cues in the environments. Think of pictorial depth cues or other techniques.


Related Discussions:- 2d and 3d virtual environments

Normalization transformation, Find the normalization transformation N, whic...

Find the normalization transformation N, which uses the rectangle W(1, 1); X(5, 3); Y(4, 5) and Z(0, 3) as a window and the normalized deice screen as viewpoint.

Common steps of designing the animation sequence, Common Steps of Designing...

Common Steps of Designing the Animation Sequence Common Steps of designing the animation sequence are as given: 1) Layout of Storyboard: Storyboard layout is the action ou

Random painter graphical application, "Random Painter" uses an array to sto...

"Random Painter" uses an array to store a collection of randomly coloured shapes, either squares or circles as filled shapes or outlines.  Using an array imposes severe limitati

Scan conversion - 2d shape primitives, Scan conversion: For display of...

Scan conversion: For display of a continuously defined object, a method to map a continuous abstract object or shape into a discrete plane of computer display is needed.  This

Text generation and character generation techniques, Write short notes on T...

Write short notes on Text generation.   OR Character Generation Techniques  Character Generation Techniques   Two different representations are used for storing computer fon

How graphics output changes according to dpi, Question : (a) List and d...

Question : (a) List and describe important aspects to take into consideration when looking at paper for print. (b) Describe clearly the meaning of the following words: I.

Open Gl, Write a program in C/C++ using OpenGL to create (without using bui...

Write a program in C/C++ using OpenGL to create (without using built in function) a square by implementing shear algorithm along 1. X-axis, 2.Y-axis.

Scan line algorithm - output primitives, Scan Line Algorithm A scan lin...

Scan Line Algorithm A scan line algorithm determines the overlap intervals of the polygon with each scan line to obtain interior points of the polygon for assigning those point

Write Your Message!

Captcha
Free Assignment Quote

Assured A++ Grade

Get guaranteed satisfaction & time on delivery in every assignment order you paid with us! We ensure premium quality solution document along with free turntin report!

All rights reserved! Copyrights ©2019-2020 ExpertsMind IT Educational Pvt Ltd