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Write a program that prompts the user to input a string. The program then uses the function substr to remove all the vowels from the string. For example, if str = "There", then after removing all the vowels, str = "Thr". After removing all the vowels, output the string. Your program must contain a function to remove all the vowels and a function to determine whether a character is a vowel.
Write a driver class. This class should use the main method to call four methods in the application class that will display our JOptionPanes - Write an application class that contains several methods.
Required to implement the class to develop the implementation file Student.cpp that conforms to the following specifications
Render a Model Scene in Java - Imagine you are prototyping animation for a Jurassic Park Movie
in this project you need to write a program called ecc.javato implement elliptic curve
How can you tell whether an exception is checked or unchecked? What is required of checked exceptions that is not required of those that are unchecked? What is the output of the following program
Write a program that inputs a word representing a binary number (0s and 1s). First your program should verify that it is indeed a binary number, that is the number contains only 0s and 1s.
aimthe problem and implementing the design using principles of correct syntax program structure and
Discuss the differences among primary care, secondary care, and tertitary care and the 6 C's of primary care
A common business application is an 'Accounts Receivable' (AR) system. Companies use an AR system to bill their customers on sales of their products
Write a program that allows the user to specify a triangle with three mouse presses. After the first mouse press, draw a small dot. After the second mouse press, draw a line joining the first two points. After the third mouse press, draw the entir..
Compare Swing Java GUI components to AWT components. Explain at least one way the components are similar and at least one way they are different.
Develop a Java applet that will help an elementary school student learn multiplication. Use the Math.random method or a Random object to produce two positive one-digit integers.
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