Reference no: EM133643103
Problem
Choose a game that would be played by children in one of the following age groups: 3 and up; 5 and up; 8 and up; 12 and up. Any game, and examples might include (in order of age groups): Candyland; Connect 4; Yahtzee; Cards Against Humanity.
Fill-in the analysis worksheet
Game Name:
Game Synopsis:
Question A. What developmental level is the game designed for, and how do you know? (Please, do not just say, because it says it on the box.)
Question B. Does this toy or game require prior knowledge? List a few areas of p.k. (Piaget/Vygotsky)?
Question C. Does this toy or game capitalize on the child's ability to classify (Piaget)? How?
Question D. How does this toy or game require the children to reverse their thinking or reverse a process (Piaget)?
Question E. Does this toy or game use seriation (Piaget)? How?
Question F. Does this toy or game require the children to think hypothetically or abstractly (Piaget?)
Question G. Does this toy or game offer learning opportunities outside of a child's ZPD (Vygotksy)? (If not, give an example of how you might expand a child's learning in the game.) (combined)
Question H. Does this toy or game provide opportunities for learning conversations between a child and a More Knowledgeable Other (Vygotksy)? Give examples of areas where scaffolding may be needed. (combined)
Question I. Does this toy or game provide opportunities to use cultural tools, which tools (give several examples if possible) (Vygotksy)?