Principles of object-oriented programming

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Develop, test, and execute a graphic application for simulations using Java.

Create a Java application.

Given a set of events, choose the resulting programming actions.

Understand the principles behind Java.

Understand the basic principles of object-oriented programming including classes and inheritance.

Make sure all the options are working. This means that the user choices have already some influence on the game panel. For instance, in there is a difficulty option, and the user chooses "easy", the game runs slowly and it is easy to play.

Make sure your game panel is working with advanced functionality.

We are developing a game where nittany lions are attacking squirrels. We want the Nittany Lions coming in from the left and the squirrels defending themselves with acorns on the right.

https://www.dropbox.com/s/50p1ztu1za6o1ze/GroupProject.zip?dl=0

Reference no: EM131147662

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